Spirit Weaver
Tenth Edition — uncommon
Creature — Human Wizard
Spirit Weaver rulings:
There are no rulings for Spirit Weaver.
Tenth Edition — uncommon
Creature — Human Wizard
Spirit Weaver rulings:
There are no rulings for Spirit Weaver.
TCGPlayer low price:
Buy now! ▶Artifact Creature — Scarecrow (2/2)
: Target green creature gets +1/+1 until end of turn.
Sorcery
Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Creature — Dwarf (1/1)
, Sacrifice Liberated Dwarf: Target green creature gets +1/+0 and gains first strike until end of turn.
Legendary Creature — Human Noble (5/5)
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Creature — Wurm (4/3)
: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.
Creature — Elf (2/2)
Forests you control are 1/1 green Elf creatures that are still lands.
, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Enchantment
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Legendary Planeswalker — Arlinn // Legendary Planeswalker —
+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
Arlinn, Embraced by the Moon
+1: Creatures you control get +1/+1 and gain trample until end of turn.
?1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.
?6: You get an emblem with "Creatures you control have haste and ': This creature deals damage equal to its power to any target.'"
Instant
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)
Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Creature — Squid Beast (1/3)
Flying
Fylamarid can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.
Legendary Planeswalker — Garruk
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
?2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
?7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Creature — Goblin Warrior (1/2)
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Creature — Vedalken Artificer (1/3)
Other blue creatures you control get +1/+1.
: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
Creature — Elf Warrior (2/3)
: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.
Creature — Zombie Wizard (2/1)
: Target blue or red creature gets +1/+0 until end of turn.
Enchantment
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Instant
This spell costs less to cast if it targets a blue permanent you don't control.
This spell can't be countered.
Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Creature — Human Citizen (1/1)
When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token.
, : Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.
Creature — Elf Wizard (1/1)
, : Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.