Story Circle
Tenth Edition — rare
Enchantment
Story Circle rulings:
There are no rulings for Story Circle.
Tenth Edition — rare
Enchantment
Story Circle rulings:
There are no rulings for Story Circle.
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Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Prismatic Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
As Circle of Protection: Art enters the battlefield, choose an artist.
: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage.
: Return Circle of Protection: Art to its owner's hand.
Artifact
, : The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way.
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
Creature — Human Soldier (1/1)
At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay .
: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
Instant
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.
Artifact
, : The next time a source of your choice would deal damage to you this turn, prevent that damage.
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Enchantment
: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Creature — Human Advisor (1/3)
, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
As Circle of Solace enters the battlefield, choose a creature type.
: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.
Enchantment
As Harsh Judgment enters the battlefield, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Artifact
, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Enchantment
, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Instant
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Enchantment — Aura
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice Kithkin Armor: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
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