True Believer
Tenth Edition — rare
Creature — Human Cleric
Sets True Believer has been printed in:
Tenth Edition — rare
Creature — Human Cleric
Sets True Believer has been printed in:
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Buy now! ▶Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Wizard (2/1)
: Target green or blue creature gets +0/+1 until end of turn.
Creature — Human Rebel (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human Soldier (2/2)
Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
Creature — Elf Druid (2/1)
Lands you control have ": Add one mana of any color."
Creature — Human Cleric (4/4)
First strike (This creature deals combat damage before creatures without first strike.)
When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.
Creature — Angel (3/3)
Flying
When Angel of Mercy enters the battlefield, you gain 3 life.
Creature — Bird Soldier (2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.
Creature — Human Rebel (2/2)
, : Ballista Squad deals X damage to target attacking or blocking creature.
Creature — Human Knight (2/2)
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Legendary Creature — Human Rebel (2/2)
Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
Creature — Skeleton (1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Goblin Warrior (2/2)
Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.
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