Fallaji Chaindancer
The Brothers' War — common
Creature — Human Soldier
: Fallaji Chaindancer gains double strike until end of turn.
She was eager to show the invading Yotians how she earned her nickname, "The Sandstorm of Tomakul."
The Brothers' War — common
Creature — Human Soldier
: Fallaji Chaindancer gains double strike until end of turn.
She was eager to show the invading Yotians how she earned her nickname, "The Sandstorm of Tomakul."
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Buy now! ▶Creature — Astartes Warrior (3/3)
Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.
Creature — Dinosaur (3/3)
Whenever Momentum Rumbler attacks, if it doesn't have first strike, put a first strike counter on it.
Whenever Momentum Rumbler attacks, if it has first strike, it gains double strike until end of turn.
Creature — Giant Warrior (4/4)
Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
Creature — Ogre Warrior (3/3)
Double strike
Bloodrush — , Discard Wrecking Ogre: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Creature — Minotaur Soldier (3/1)
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Legendary Creature — Human Noble (2/3)
Whenever Théoden, King of Rohan or another Human enters the battlefield under your control, target creature gains double strike until end of turn.
Creature — Human Warrior (2/1)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike
Creature — Dwarf Berserker (3/2)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike
Creature — Dragon (3/3)
: Rakdos Pit Dragon gains flying until end of turn.
: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.
Creature — Elemental (-1/3)
Double strike
: Char-Rumbler gets +1/+0 until end of turn.
Creature — Human Monk (3/3)
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Legendary Creature — Human Samurai (3/3)
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.
Legendary Artifact Creature — Robot // Legendary Artifact — (3/4)
More Than Meets the Eye (You may cast this card converted for .)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.
Slicer, High-Speed Antagonist
Living metal (As long as it's your turn, this Vehicle is also a creature.)
First strike, haste
Whenever Slicer deals combat damage to a player, convert it at end of combat.
Creature — Dragon Rogue Warrior (2/2)
When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
Legendary Creature — Human Soldier (1/4)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
Creature — Human Warrior (2/2)
Double strike
Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.
Creature — Wurm (4/2)
Landfall — Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.
Artifact Creature — Knight (1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
Creature — Spirit (2/2)
: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
Creature — Minotaur Warrior (4/3)
Whenever Bull-Rush Bruiser attacks, if your team controls another Warrior, Bull-Rush Bruiser gains first strike until end of turn.
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