Electric Eel
The Dark — uncommon
Creature — Fish
When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
The Dark — uncommon
Creature — Fish
When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
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Buy now! ▶Creature — Human (0/2)
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.
Creature — Spirit (1/1)
Flying
Whenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.
Sacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays , where X is Mausoleum Wanderer's power.
Creature — Human Rogue (1/2)
Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Artifact Creature — Gnome (1/2)
Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Creature — Satyr Shaman (2/1)
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
Creature — Merfolk Scout (1/1)
When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand.
As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0.
Creature — Human Rogue (1/1)
Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Merfolk Wizard (1/1)
, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.
Creature — Human Wizard (1/1)
, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.
Creature — Djinn (3/3)
Flying
Stormcloud Djinn can block only creatures with flying.
: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
Creature — Merfolk Wizard (3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Creature — Elemental (0/2)
When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you.
, : Return target permanent that isn't enchanted to its owner's hand.
Creature — Merfolk Wizard (1/1)
Kicker (You may pay an additional as you cast this spell.)
When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.
Tide Shaper gets +1/+1 as long as an opponent controls an Island.
Creature — Spawn (6/6)
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.
Creature — Faerie Rogue (2/1)
Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Creature — Ooze (1/1)
Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
Creature — Drake (1/1)
Flying
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
Creature — Naga Wizard (0/4)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.
Creature — Human Shaman (1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."
Creature — Elemental (3/3)
This spell costs less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.
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