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Flood (The Dark)

Flood

The Dark — uncommon

Enchantment

Flood (The Dark)

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$1.81

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Tangle Kelp

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Enchantment — Aura

Enchant creature
When Tangle Kelp enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

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Dance of Many

Dance of Many

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When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

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Enchant creature
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Sunken City

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Erosion

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Enchant land
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Fasting

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When you cast this spell, counter it unless you sacrifice a land.
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Psychic Allergy

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As Psychic Allergy enters the battlefield, choose a color.
At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
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Electric Eel

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Water Wurm

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Season of the Witch

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At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
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Goblin Caves

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Goblin Shrine

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Enchantment — Aura

Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
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Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

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Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

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