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Frankenstein s Monster (The Dark)

Frankenstein's Monster

The Dark — rare

Creature — Zombie

Frankenstein's Monster legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Not legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Not legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Not legal
Duel: Legal
Old School: Legal
Premodern: Not legal
PreDH: Legal

Frankenstein s Monster (The Dark)

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Looking for similar cards in Standard?
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Ludevic Necrogenius  Olag Ludevics Hubris

Ludevic, Necrogenius // Olag, Ludevic's Hubris

Legendary Creature — Human Wizard // Legendary Creature — Zo (2/3)

Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

Olag, Ludevic's Hubris

As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.

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Graveyard Trespasser  Graveyard Glutton

Graveyard Trespasser // Graveyard Glutton

Creature — Human Werewolf // Creature — Werewolf (3/3)

Ward—Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Graveyard Glutton

Ward—Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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Visage of Dread  Dread Osseosaur

Visage of Dread // Dread Osseosaur

Artifact // Creature — Dinosaur Skeleton Horror (0/0)

When Visage of Dread enters the battlefield, target opponent reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Craft with two creatures (, Exile this artifact, Exile the two from among creatures you control and/or creature cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Dread Osseosaur

Menace
Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

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Undead Butler

Undead Butler

Creature — Zombie (1/2)

When Undead Butler enters the battlefield, mill three cards. (Put the top three cards of your library into your graveyard.)
When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.

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Callous SellSword  Burn Together

Callous Sell-Sword // Burn Together

Creature — Human Soldier // Sorcery — Adventure (2/2)

Callous Sell-Sword enters the battlefield with a +1/+1 counter on it for each creature that died under your control this turn.

Burn Together

Target creature you control deals damage equal to its power to any other target. Then sacrifice it.

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Invasion of Azgol  Ashen Reaper

Invasion of Azgol // Ashen Reaper

Battle — Siege // Creature — Zombie Elemental (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life.

Ashen Reaper

Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.

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Vampire Socialite

Vampire Socialite

Creature — Vampire Noble (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.

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Tribute to Horobi  Echo of Deaths Wail

Tribute to Horobi // Echo of Death's Wail

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Echo of Death's Wail

Flying, haste
When Echo of Death's Wail enters the battlefield, gain control of all Rat tokens.
Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

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Invasion of Ikoria  Zilortha Apex of Ikoria

Invasion of Ikoria // Zilortha, Apex of Ikoria

Battle — Siege // Legendary Creature — Dinosaur (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ikoria enters the battlefield, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.

Zilortha, Apex of Ikoria

Reach
For each non-Human creature you control, you may have that creature assign its combat damage as though it weren't blocked.

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Ayaras Oathsworn

Ayara's Oathsworn

Creature — Human Knight (2/2)

Menace
Whenever Ayara's Oathsworn deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.

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Grafted Butcher

Grafted Butcher

Creature — Phyrexian Samurai (2/2)

When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn.
Other Phyrexians you control get +1/+1.
, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery.

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Nezumi Prowler

Nezumi Prowler

Artifact Creature — Rat Ninja (3/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters the battlefield, target creature you control gains deathtouch and lifelink until end of turn.

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Deathcap Marionette

Deathcap Marionette

Creature — Fungus (1/1)

Deathtouch
When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

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Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

The True Scriptures

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

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Tainted Adversary

Tainted Adversary

Creature — Zombie (2/3)

Deathtouch
When Tainted Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

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VituGhazi Inspector

Vitu-Ghazi Inspector

Creature — Elf Detective (1/3)

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Reach
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Covetous Castaway  Ghostly Castigator

Covetous Castaway // Ghostly Castigator

Creature — Human // Creature — Spirit (1/3)

When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Ghostly Castigator

Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.

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Grizzly Ghoul

Grizzly Ghoul

Creature — Zombie Bear (4/3)

Trample
Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

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Heirloom Mirror  Inherited Fiend

Heirloom Mirror // Inherited Fiend

Artifact // Creature — Demon (0/0)

, , Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.

Inherited Fiend

Flying
: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend.

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Inverted Iceberg  Iceberg Titan

Inverted Iceberg // Iceberg Titan

Artifact // Artifact Creature — Golem (0/0)

When Inverted Iceberg enters the battlefield, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Iceberg Titan

Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature.

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