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Frankenstein s Monster (The Dark)

Frankenstein's Monster

The Dark — rare

Creature — Zombie

Frankenstein's Monster rulings:

2004-10-04: X can be any number and it does not have to match the total contents of your graveyard.

Frankenstein s Monster (The Dark)

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Ludevic Necrogenius  Olag Ludevics Hubris

Ludevic, Necrogenius // Olag, Ludevic's Hubris

Legendary Creature — Human Wizard // Legendary Creature — Zo (2/3)

Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.
, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery.

Olag, Ludevic's Hubris

As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it.

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Golgari GraveTroll

Golgari Grave-Troll

Creature — Troll Skeleton (0/0)

Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)

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Graveyard Trespasser  Graveyard Glutton

Graveyard Trespasser // Graveyard Glutton

Creature — Human Werewolf // Creature — Werewolf (3/3)

Ward—Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Graveyard Glutton

Ward—Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

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Zombie Mob

Zombie Mob

Creature — Zombie (2/0)

Zombie Mob enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
When Zombie Mob enters the battlefield, exile all creature cards from your graveyard.

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Arsenal Thresher

Arsenal Thresher

Artifact Creature — Construct (2/2)

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

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Murktide Regent

Murktide Regent

Creature — Dragon (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Flying
Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery card exiled with it.
Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent.

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Enclave Elite

Enclave Elite

Creature — Merfolk Soldier (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

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Flametongue Yearling

Flametongue Yearling

Creature — Kavu (2/1)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.
When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature.

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Myriad Construct

Myriad Construct

Artifact Creature — Construct (4/4)

Kicker
If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

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Quag Vampires

Quag Vampires

Creature — Vampire Rogue (1/1)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.

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Scholar of New Horizons

Scholar of New Horizons

Creature — Human Scout (1/1)

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

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Thief of Blood

Thief of Blood

Creature — Vampire (1/1)

Flying
As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.

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Chamber Sentry

Chamber Sentry

Artifact Creature — Construct (0/0)

Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
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Joraga Warcaller

Joraga Warcaller

Creature — Elf Warrior (1/1)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

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Apex Hawks

Apex Hawks

Creature — Bird (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

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Arctic Merfolk

Arctic Merfolk

Creature — Merfolk (1/1)

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

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Gnarlid Pack

Gnarlid Pack

Creature — Beast (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

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Malanthrope

Malanthrope

Creature — Tyranid (2/2)

Flying
Scavenge the Dead — When Malanthrope enters the battlefield, exile target player's graveyard. Put a +1/+1 counter on Malanthrope for each creature card exiled this way.

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Skitter of Lizards

Skitter of Lizards

Creature — Lizard (1/1)

Multikicker (You may pay an additional any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

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Suncrusher

Suncrusher

Artifact Creature — Construct (3/3)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
, , Remove a +1/+1 counter from Suncrusher: Destroy target creature.
, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.

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