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Land Leeches (The Dark)

Land Leeches

The Dark — common

Creature — Leech

Sets Land Leeches has been printed in:

Land Leeches (The Dark)

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Cards like Land Leeches in The Dark:

Spitting Slug

Spitting Slug

Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

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Carnivorous Plant

Carnivorous Plant

Creature — Plant Wall (4/5)

Defender

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Lurker

Lurker

Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

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Marsh Viper

Marsh Viper

Creature — Snake (1/2)

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

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Niall Silvain

Niall Silvain

Creature — Ouphe (2/2)

, : Regenerate target creature.

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People of the Woods

People of the Woods

Creature — Human (1/0)

People of the Woods's toughness is equal to the number of Forests you control.

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Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

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Scarwood Hag

Scarwood Hag

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, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

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Tracker

Tracker

Creature — Human (2/2)

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

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Scarwood Goblins

Scarwood Goblins

Creature — Goblin (2/2)

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Pikemen

Pikemen

Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

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Apprentice Wizard

Apprentice Wizard

Creature — Human Wizard (0/1)

, : Add .

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Ball Lightning

Ball Lightning

Creature — Elemental (6/1)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

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Banshee

Banshee

Creature — Spirit (0/1)

, : Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

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Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

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Brothers of Fire

Brothers of Fire

Creature — Human Shaman (2/2)

: Brothers of Fire deals 1 damage to any target and 1 damage to you.

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Cave People

Cave People

Creature — Human (1/4)

Whenever Cave People attacks, it gets +1/-2 until end of turn.
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Drowned

Drowned

Creature — Zombie (1/1)

: Regenerate Drowned.

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Elves of Deep Shadow

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Creature — Elf Druid (1/1)

: Add . Elves of Deep Shadow deals 1 damage to you.

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