Lurker
The Dark — rare
Creature — Beast
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Buy now! ▶Creature — Centaur (6/3)
Shroud (This creature can't be the target of spells or abilities.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Legendary Creature — Elf Warrior (2/2)
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
Creature — Elf Rogue (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Silhana Ledgewalker can't be blocked except by creatures with flying.
Creature — Elemental Horse (5/3)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Vine Mare can't be blocked by black creatures.
Legendary Creature — Human Advisor (1/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
Creature — Crocodile (1/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
Creature — Human Druid (0/1)
Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.
Creature — Troll (2/2)
Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature — Beast (5/5)
Shroud (This creature can't be the target of spells or abilities.)
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Creature — Mongoose (2/1)
This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)
Creature — Elemental (5/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature — Treefolk (0/0)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature — Insect (1/2)
Flying
Shroud (This creature can't be the target of spells or abilities.)
Creature — Human Monk (2/2)
Shroud (This creature can't be the target of spells or abilities.)
Creature — Merfolk Shaman (2/2)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When Jade Guardian enters the battlefield, put a +1/+1 counter on target Merfolk you control.
Creature — Centaur Archer (2/2)
Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature — Merfolk Scout (2/2)
When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature — Yeti (3/4)
Karplusan Strider can't be the target of blue or black spells.
Creature — Snake Warrior (2/3)
Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.)
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Creature — Treefolk (1/1)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on Lumberknot.
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