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Lurker (The Dark)

Lurker

The Dark — rare

Creature — Beast

Lurker rulings:

There are no rulings for Lurker.

Lurker (The Dark)

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Aquatic Incursion

Aquatic Incursion

Enchantment

When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Cephalid Inkshrouder

Cephalid Inkshrouder

Creature — Cephalid (2/1)

Discard a card: Cephalid Inkshrouder gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

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Veil of Secrecy

Veil of Secrecy

Instant — Arcane

Target creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
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Enchantment — Aura

Enchant creature
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Deep Spawn

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Trample
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Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
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Hada Spy Patrol can't be blocked.
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Inkwell Leviathan

Artifact Creature — Leviathan (7/11)

Trample
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When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
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Solitary Confinement

Solitary Confinement

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.
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