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Marsh Goblins (The Dark)

Marsh Goblins

The Dark — Common

Creature Goblin

Marsh Goblins is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander
Pauper

Marsh Goblins (The Dark)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

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Rating:

2.72/10

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Cards like Marsh Goblins in Standard format:

Scourge Wolf

Scourge Wolf

Creature Wolf Horror (2/2)

First strike

Delirium Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.

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Veteran Motorist

Veteran Motorist

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When Veteran Motorist enters the battlefield, scry 2.

Whenever Veteran Motorist crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

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Ember Eye Wolf

Ember-Eye Wolf

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Haste

: Ember-Eye Wolf gets +2/+0 until end of turn.

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Grim Flayer

Grim Flayer

Creature Human Warrior (2/2)

Trample

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

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Reckless Cohort

Reckless Cohort

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Reckless Cohort attacks each combat if able unless you control another Ally.

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Thermo Alchemist

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: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

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Contraband Kingpin

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Whenever an artifact enters the battlefield under your control, scry 1.

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Ravenous Intruder

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Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.

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Stormchaser Mage

Stormchaser Mage

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Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

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Sanguinary Mage

Sanguinary Mage

Creature Vampire Wizard (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

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Olivia s Dragoon

Olivia's Dragoon

Creature Vampire Berserker (2/2)

Discard a card: Olivia's Dragoon gains flying until end of turn.

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Furyblade Vampire

Furyblade Vampire

Creature Vampire Berserker (1/2)

Trample

At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

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Speedway Fanatic

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Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

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Dhund Operative

Dhund Operative

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As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy it.)

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Gibbering Fiend

Gibbering Fiend

Creature Devil (2/1)

When Gibbering Fiend enters the battlefield, it deals 1 damage to each opponent.

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Reckless Fireweaver

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Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.

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Syndicate Trafficker

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, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

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If one or more counters would be placed on an artifact or creature you control, that many plus one of each of those kinds of counters are placed on that permanent instead.

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Trample

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Fretwork Colony

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Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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