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Marsh Viper (The Dark)

Marsh Viper

The Dark — Common

Creature Snake

Marsh Viper is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander
Pauper

Marsh Viper (The Dark)
Price: PaperMTGO

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$0.16

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Rating:

6.41/10

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Cards like Marsh Viper in Standard format:

Outland Colossus

Outland Colossus

Creature Giant (6/6)

Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)

Outland Colossus can't be blocked by more than one creature.

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Briarbridge Patrol

Briarbridge Patrol

Creature Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

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Riparian Tiger

Riparian Tiger

Creature Cat (4/4)

Trample

When Riparian Tiger enters the battlefield, you get (two energy counters).

Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

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Murasa Ranger

Murasa Ranger

Creature Human Warrior (3/3)

Landfall Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

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Empyreal Voyager

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Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many (energy counters).

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Cultivator of Blades

Cultivator of Blades

Creature Elf Artificer (1/1)

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power.

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Managorger Hydra

Managorger Hydra

Creature Hydra (1/1)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

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Thriving Rhino

Thriving Rhino

Creature Rhino (2/3)

When Thriving Rhino enters the battlefield, you get (two energy counters).

Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.

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Undergrowth Champion

Undergrowth Champion

Creature Elemental (2/2)

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.

Landfall Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

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Sylvan Messenger

Sylvan Messenger

Creature Elf (2/2)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

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Netcaster Spider

Netcaster Spider

Creature Spider (2/3)

Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

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Territorial Baloth

Territorial Baloth

Creature Beast (4/4)

Landfall Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn.

5 /10
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Nissa  Vastwood Seer

Nissa, Vastwood Seer

Legendary Creature Elf Scout (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.

Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

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Harvester Troll

Harvester Troll

Creature Troll (2/3)

When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.

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At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls.

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Llanowar Empath

Llanowar Empath

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When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Inexorable Blob

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Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.

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Silverfur Partisan

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Trample

Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield.

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Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

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Whenever a land enters the battlefield under your control, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

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