Niall Silvain
The Dark — rare
Creature — Ouphe
Sets Niall Silvain has been printed in:
The Dark — rare
Creature — Ouphe
Sets Niall Silvain has been printed in:
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Buy now! ▶Creature — Human Rogue (2/2)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
Creature — Hag (1/1)
, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.
Creature — Human (2/2)
, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
Creature — Beast (2/3)
Lurker can't be the target of spells unless it attacked or blocked this turn.
Creature — Slug (2/4)
Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
Creature — Snake (1/2)
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Creature — Human (1/0)
People of the Woods's toughness is equal to the number of Forests you control.
Creature — Bird (1/1)
, : Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
Creature — Human (1/4)
Whenever Cave People attacks, it gets +1/-2 until end of turn.
, : Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature — Merfolk Assassin (1/2)
: Destroy target creature with islandwalk.
Creature — Human Cleric (1/1)
You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Creature — Human Minion (2/1)
, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Creature — Human Cleric (1/1)
: Witch Hunter deals 1 damage to target player or planeswalker.
, : Return target creature an opponent controls to its owner's hand.
Creature — Elemental (6/1)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.
Creature — Spirit (0/1)
, : Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
Creature — Imp (1/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
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