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People of the Woods (The Dark)

People of the Woods

The Dark — uncommon

Creature — Human

Sets People of the Woods has been printed in:

People of the Woods (The Dark)

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Cards like People of the Woods in The Dark:

Scarwood Hag

Scarwood Hag

Creature — Hag (1/1)

, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

0.5 /10
$0.94
Scarwood Goblins

Scarwood Goblins

Creature — Goblin (2/2)

0.4 /10
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Pikemen

Pikemen

Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.9 /10
$0.24
Frankensteins Monster

Frankenstein's Monster

Creature — Zombie (0/1)

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

1.1 /10
~$10
Goblin Rock Sled

Goblin Rock Sled

Creature — Goblin (3/1)

Trample
Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.
Goblin Rock Sled can't attack unless defending player controls a Mountain.

0.3 /10
$0.24
Marsh Goblins

Marsh Goblins

Creature — Goblin (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

0.6 /10
$0.24
Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

1.4 /10
$6.13
Tracker

Tracker

Creature — Human (2/2)

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

0.4 /10
$4.69
Wormwood Treefolk

Wormwood Treefolk

Creature — Treefolk (4/4)

: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

0.4 /10
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Bog Imp

Bog Imp

Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.6 /10
$0.26
Carnivorous Plant

Carnivorous Plant

Creature — Plant Wall (4/5)

Defender

1.1 /10
$0.22
Drowned

Drowned

Creature — Zombie (1/1)

: Regenerate Drowned.

0.9 /10
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Elves of Deep Shadow

Elves of Deep Shadow

Creature — Elf Druid (1/1)

: Add . Elves of Deep Shadow deals 1 damage to you.

9.8 /10
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Exorcist

Exorcist

Creature — Human Cleric (1/1)

, : Destroy target black creature.

1.4 /10
~$15
Land Leeches

Land Leeches

Creature — Leech (2/2)

First strike

0.4 /10
$0.31
Lurker

Lurker

Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

0.1 /10
$3.61
Marsh Viper

Marsh Viper

Creature — Snake (1/2)

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

3.7 /10
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Merfolk Assassin

Merfolk Assassin

Creature — Merfolk Assassin (1/2)

: Destroy target creature with islandwalk.

0.9 /10
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Niall Silvain

Niall Silvain

Creature — Ouphe (2/2)

, : Regenerate target creature.

0.4 /10
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Savaen Elves

Savaen Elves

Creature — Elf (1/1)

, : Destroy target Aura attached to a land.

0.2 /10
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