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Venom (The Dark)

Venom

The Dark — common

Enchantment — Aura

Sets Venom has been printed in:

Venom (The Dark)

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Cards like Venom in The Dark:

Gaeas Touch

Gaea's Touch

Enchantment

: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add .

7.4 /10
$1.78
Dark Heart of the Wood

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

2.5 /10
$0.28
Erosion

Erosion

Enchantment — Aura

Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.

1.1 /10
$0.24
Goblin Caves

Goblin Caves

Enchantment — Aura

Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

4.9 /10
$0.75
Goblin Shrine

Goblin Shrine

Enchantment — Aura

Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

3.4 /10
$0.22
Curse Artifact

Curse Artifact

Enchantment — Aura

Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

1.3 /10
$0.97
Hidden Path

Hidden Path

Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

2.9 /10
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Season of the Witch

Season of the Witch

Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

3.7 /10
~$25
Dance of Many

Dance of Many

Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

6 /10
$9.28
Deep Water

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

0.7 /10
$0.20
Sunken City

Sunken City

Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay .
Blue creatures get +1/+1.

1.4 /10
$0.26
Blood Moon

Blood Moon

Enchantment

Nonbasic lands are Mountains.

9.6 /10
~$74
Mana Vortex

Mana Vortex

Enchantment

When you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land.
When there are no lands on the battlefield, sacrifice Mana Vortex.

4.4 /10
~$17
Spitting Slug

Spitting Slug

Creature — Slug (2/4)

Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

0.2 /10
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Scarwood Bandits

Scarwood Bandits

Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

1.4 /10
$6.13
Scarwood Hag

Scarwood Hag

Creature — Hag (1/1)

, : Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

0.5 /10
$0.94
Lurker

Lurker

Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

0.1 /10
$3.61
Niall Silvain

Niall Silvain

Creature — Ouphe (2/2)

, : Regenerate target creature.

0.4 /10
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Tracker

Tracker

Creature — Human (2/2)

, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

0.4 /10
$4.78
Carnivorous Plant

Carnivorous Plant

Creature — Plant Wall (4/5)

Defender

1.1 /10
$0.22

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