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Dark Betrayal (Theros)

Dark Betrayal

Theros — Uncommon

Instant

Dark Betrayal is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Dark Betrayal (Theros)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.03 $0.15 $1.14
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Rating:

7.08/10

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Cards like Dark Betrayal in Standard format:

Fatal Push

Fatal Push

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Destroy target creature if it has converted mana cost 2 or less.

Revolt Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

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Death Wind

Death Wind

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Target creature gets -X/-X until end of turn.

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Borrowed Malevolence

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Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Flesh to Dust

Flesh to Dust

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Destroy target creature. It can't be regenerated.

5.6 /10
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Murder

Murder

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Destroy target creature.

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Searing Light

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Destroy target attacking or blocking creature with power 2 or less.

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Tidy Conclusion

Tidy Conclusion

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Destroy target creature. You gain 1 life for each artifact you control.

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Cruel Revival

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Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

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Ultimate Price

Ultimate Price

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Destroy target monocolored creature.

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Natural State

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Destroy target artifact or enchantment with converted mana cost 3 or less.

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Renegade s Getaway

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Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)

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Rush of Vitality

Rush of Vitality

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Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Built to Last

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Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Vines of the Recluse

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Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)

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Cruel Finality

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Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Dual Shot

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Dual Shot deals 1 damage to each of up to two target creatures.

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Target creature gets -4/-4 until end of turn.

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Strength of Arms

Strength of Arms

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Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.

6.5 /10
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Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

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Grotesque Mutation

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Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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