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Prophet of Kruphix (Theros)

Prophet of Kruphix

Theros — rare

Creature — Human Wizard

Sets Prophet of Kruphix has been printed in:

Prophet of Kruphix (Theros)

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Cards like Prophet of Kruphix in Theros:

Horizon Chimera

Horizon Chimera

Creature — Chimera (3/2)

Flash
Flying, trample
Whenever you draw a card, you gain 1 life.

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Anthousa Setessan Hero

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Legendary Creature — Human Warrior (4/5)

Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.

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Breaching Hippocamp

Breaching Hippocamp

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Flash (You may cast this spell any time you could cast an instant.)
When Breaching Hippocamp enters the battlefield, untap another target creature you control.

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Shipbreaker Kraken

Shipbreaker Kraken

Creature — Kraken (6/6)

: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.

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Underworld Cerberus

Underworld Cerberus

Creature — Dog (6/6)

Underworld Cerberus can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
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Polis Crusher

Polis Crusher

Creature — Cyclops (4/4)

Trample, protection from enchantments
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Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls.

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Reaper of the Wilds

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Creature — Gorgon (4/5)

Whenever another creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Reaper of the Wilds gains deathtouch until end of turn.
: Reaper of the Wilds gains hexproof until end of turn.

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Kragma Warcaller

Kragma Warcaller

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Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.

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Triad of Fates

Triad of Fates

Legendary Creature — Human Wizard (3/3)

, : Put a fate counter on another target creature.
, : Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.
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Nylea God of the Hunt

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Legendary Enchantment Creature — God (6/6)

Indestructible
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Other creatures you control have trample.
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Medomai the Ageless

Medomai the Ageless

Legendary Creature — Sphinx (4/4)

Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
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Pharikas Mender

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Creature — Gorgon (4/3)

When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.

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Hexproof (This creature can't be the target of spells or abilities your opponents control.)

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Master of Waves

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Creature — Merfolk Wizard (2/1)

Protection from red
Elemental creatures you control get +1/+1.
When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

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Legendary Creature — Hydra (5/5)

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
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Sealock Monster

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When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

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Heliod God of the Sun

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Legendary Enchantment Creature — God (5/6)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.

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Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.

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Arbor Colossus

Arbor Colossus

Creature — Giant (6/6)

Reach
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls.

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Creature — Snake (5/5)

This spell costs less to cast for each creature card in your graveyard.
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