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Thassa  God of the Sea (Theros)

Thassa, God of the Sea

Theros — Mythic

Legendary Enchantment Creature God

Thassa, God of the Sea is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Thassa  God of the Sea (Theros)
Price: PaperMTGO

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$6.90

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Cards like Thassa, God of the Sea in Standard format:

Oath of Jace

Oath of Jace

Legendary Enchantment

When Oath of Jace enters the battlefield, draw three cards, then discard two cards.

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

7.2 /10
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Forgotten Creation

Forgotten Creation

Creature Zombie Horror (3/3)

Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

5.9 /10
$0.37
Geist of the Archives

Geist of the Archives

Creature Spirit (0/4)

Defender

At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

3.1 /10
$0.19
As Foretold

As Foretold

Enchantment

At the beginning of your upkeep, put a time counter on As Foretold.

Once each turn, you may pay rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.

9.6 /10
$3.95
Hedron Alignment

Hedron Alignment

Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

6.5 /10
$0.33
Padeem  Consul of Innovation

Padeem, Consul of Innovation

Legendary Creature Vedalken Artificer (1/4)

Artifacts you control have hexproof.

At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

6.9 /10
$0.31
Mechanized Production

Mechanized Production

Enchantment Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

9 /10
$4.23
Aberrant Researcher

Aberrant Researcher

Creature Human Insect (3/2)

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.

5.1 /10
$0.22
Curious Homunculus

Curious Homunculus

Creature Homunculus (1/1)

: Add to your mana pool. Spend this mana only to cast an instant or sorcery spell.

At the beginning of your upkeep, if there are three or more instant and/or sorcery cards in your graveyard, transform Curious Homunculus.

5.3 /10
$0.22
Search for Azcanta

Search for Azcanta

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

5 /10
--
Coralhelm Guide

Coralhelm Guide

Creature Merfolk Scout Ally (2/1)

: Target creature can't be blocked this turn.

0 /10
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Temmet  Vizier of Naktamun

Temmet, Vizier of Naktamun

Legendary Creature Human Cleric (2/2)

At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

6.7 /10
$0.33
Identity Thief

Identity Thief

Creature Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

5.7 /10
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Daring Saboteur

Daring Saboteur

Creature Human Pirate (2/1)

: Daring Saboteur can't be blocked this turn.

Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

5 /10
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Navigator s Ruin

Navigator's Ruin

Enchantment

Raid At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.

5 /10
--
Cunning Survivor

Cunning Survivor

Creature Human Warrior (1/3)

Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.

0.2 /10
$0.11
Storm Sculptor

Storm Sculptor

Creature Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.

When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

5 /10
$0.13
Scrounging Bandar

Scrounging Bandar

Creature Cat Monkey (0/0)

Scrounging Bandar enters the battlefield with two +1/+1 counters on it.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.

0.2 /10
$0.14
Fogwalker

Fogwalker

Creature Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

When Fogwalker enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

1.2 /10
$0.13
Retreat to Coralhelm

Retreat to Coralhelm

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

You may tap or untap target creature.

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

4.3 /10
$0.22

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