Flutterfox
Throne of Eldraine — common
Creature — Fox
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Buy now! ▶Creature — Human Soldier (1/1)
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
Creature — Human Soldier (1/1)
As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.
Creature — Human Knight (1/1)
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Creature — Human Soldier (2/2)
Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.
Creature — Human Rogue (2/2)
As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
Creature — Human Warrior (3/1)
Embraal Bruiser enters the battlefield tapped.
Embraal Bruiser has menace as long as you control an artifact.
Creature — Kor Cleric (2/2)
Vigilance
Expedition Healer has lifelink as long as you control another Cleric.
Creature — Kithkin Soldier (2/1)
As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
Creature — Human Samurai (1/2)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
Creature — Human Knight (2/2)
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Creature — Vampire Guest (3/1)
Sanguine Sipper has lifelink as long as you control a stickered permanent.
Creature — Human Soldier (2/1)
As long as it's your turn, Sunlit Hoplite has first strike.
Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.
Creature — Human Soldier (2/1)
Dauntless River Marshal gets +1/+1 as long as you control an Island.
: Tap target creature.
Creature — Human Cleric (2/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
Creature — Human Artificer (2/4)
As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
Artifact Creature — Vedalken Wizard (2/1)
As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.
Creature — Cat Angel (1/1)
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
Creature — Human Warrior (2/1)
Lightwalker has flying as long as it has a +1/+1 counter on it.
Creature — Spirit (2/2)
Delirium — Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
Creature — Human Nomad Mystic (2/1)
Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.
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