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Celestial Dawn (Time Spiral Timeshifted)

Celestial Dawn

Time Spiral Timeshifted — special

Enchantment

Sets Celestial Dawn has been printed in:

Celestial Dawn (Time Spiral Timeshifted)

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Cards like Celestial Dawn in Time Spiral Timeshifted:

Enduring Renewal

Enduring Renewal

Enchantment

Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

5.7 /10
$1.93
Conspiracy

Conspiracy

Enchantment

As Conspiracy enters the battlefield, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

7.5 /10
$3.50
Sacred Mesa

Sacred Mesa

Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.
: Create a 1/1 white Pegasus creature token with flying.

5 /10
$0.25
Pandemonium

Pandemonium

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

6.5 /10
$1.30
Fire Whip

Fire Whip

Enchantment — Aura

Enchant creature you control
Enchanted creature has ": This creature deals 1 damage to any target."
Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

4.1 /10
$0.31
Consecrate Land

Consecrate Land

Enchantment — Aura

Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.

2.7 /10
$0.35
Stormbind

Stormbind

Enchantment

, Discard a card at random: Stormbind deals 2 damage to any target.

0.3 /10
$0.15
Bad Moon

Bad Moon

Enchantment

Black creatures get +1/+1.

7.8 /10
$3.88
Defiant Vanguard

Defiant Vanguard

Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
, : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

4 /10
$0.18
Teferis Moat

Teferi's Moat

Enchantment

As Teferi's Moat enters the battlefield, choose a color.
Creatures of the chosen color without flying can't attack you.

5 /10
$0.91
Valor

Valor

Creature — Incarnation (2/2)

First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

5.3 /10
$0.31
Witch Hunter

Witch Hunter

Creature — Human Cleric (1/1)

: Witch Hunter deals 1 damage to target player or planeswalker.
, : Return target creature an opponent controls to its owner's hand.

2.5 /10
$0.26
Essence Sliver

Essence Sliver

Creature — Sliver (3/3)

Whenever a Sliver deals damage, its controller gains that much life.

7.5 /10
$8.92
Soltari Priest

Soltari Priest

Creature — Soltari Cleric (2/1)

Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)

3.6 /10
$0.29
Auratog

Auratog

Creature — Atog (1/2)

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

5.5 /10
$0.56
Moorish Cavalry

Moorish Cavalry

Creature — Human Knight (3/3)

Trample

0.4 /10
$0.23
Squire

Squire

Creature — Human Soldier (1/2)

0.5 /10
$0.15
Zhalfirin Commander

Zhalfirin Commander

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.

1.4 /10
$0.21
Merieke Ri Berit

Merieke Ri Berit

Legendary Creature — Human (1/1)

Merieke Ri Berit doesn't untap during your untap step.
: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

6.2 /10
$2.24
Mystic Enforcer

Mystic Enforcer

Creature — Human Nomad Mystic (3/3)

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

1.7 /10
$0.21

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