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Sacred Mesa (Time Spiral Timeshifted)

Sacred Mesa

Time Spiral Timeshifted — special

Enchantment

Sets Sacred Mesa has been printed in:

Sacred Mesa (Time Spiral Timeshifted)

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Cards like Sacred Mesa in Time Spiral Timeshifted:

Enduring Renewal

Enduring Renewal

Enchantment

Play with your hand revealed.
If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.
Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

5.7 /10
$1.86
Celestial Dawn

Celestial Dawn

Enchantment

Lands you control are Plains.
Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.
You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

5.7 /10
$0.50
Fire Whip

Fire Whip

Enchantment — Aura

Enchant creature you control
Enchanted creature has ": This creature deals 1 damage to any target."
Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

4 /10
$0.27
Bad Moon

Bad Moon

Enchantment

Black creatures get +1/+1.

7.8 /10
$3.74
Hunting Moa

Hunting Moa

Creature — Bird Beast (3/2)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

1.5 /10
$0.17
Pandemonium

Pandemonium

Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

6.5 /10
$1.31
Serrated Arrows

Serrated Arrows

Artifact

Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

5.7 /10
$0.26
Avalanche Riders

Avalanche Riders

Creature — Human Nomad (2/2)

Haste
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Avalanche Riders enters the battlefield, destroy target land.

4.6 /10
$0.39
Consecrate Land

Consecrate Land

Enchantment — Aura

Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.

2.7 /10
$0.35
Stormbind

Stormbind

Enchantment

, Discard a card at random: Stormbind deals 2 damage to any target.

0.3 /10
$0.15
Teferis Moat

Teferi's Moat

Enchantment

As Teferi's Moat enters the battlefield, choose a color.
Creatures of the chosen color without flying can't attack you.

4.9 /10
$0.92
Defiant Vanguard

Defiant Vanguard

Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.
, : Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

4 /10
$0.19
Soltari Priest

Soltari Priest

Creature — Soltari Cleric (2/1)

Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)

3.6 /10
$0.29
Zhalfirin Commander

Zhalfirin Commander

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.

1.5 /10
$0.16
Auratog

Auratog

Creature — Atog (1/2)

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

5.4 /10
$0.55
Unstable Mutation

Unstable Mutation

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

2.5 /10
$0.32
Valor

Valor

Creature — Incarnation (2/2)

First strike
As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

5.3 /10
$0.31
Witch Hunter

Witch Hunter

Creature — Human Cleric (1/1)

: Witch Hunter deals 1 damage to target player or planeswalker.
, : Return target creature an opponent controls to its owner's hand.

2.4 /10
$0.26
Essence Sliver

Essence Sliver

Creature — Sliver (3/3)

Whenever a Sliver deals damage, its controller gains that much life.

7.4 /10
$9.06
Moorish Cavalry

Moorish Cavalry

Creature — Human Knight (3/3)

Trample

0.4 /10
$0.23

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