Swamp Mosquito
Time Spiral Timeshifted — special
Creature — Insect
Sets Swamp Mosquito has been printed in:
Time Spiral Timeshifted — special
Creature — Insect
Sets Swamp Mosquito has been printed in:
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Buy now! ▶Creature — Dauthi Soldier (2/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.
Creature — Human Spellshaper (1/1)
, , Discard a card: Return target creature card from your graveyard to your hand.
Creature — Merfolk (2/2)
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature — Fish (4/1)
Dandân can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Dandân.
Creature — Sliver (2/2)
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
Creature — Atog (1/2)
Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
Creature — Avatar (6/5)
If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
Creature — Eye (3/6)
Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
Creature — Human (1/1)
: Draw a card and reveal it. If it isn't a land card, discard it.
Creature — Soltari Cleric (2/1)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Human Wizard (2/1)
, Sacrifice a Wizard: Counter target spell.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Plant Wall (0/5)
Defender
Put a -0/-1 counter on Wall of Roots: Add . Activate only once each turn.
Creature — Human Monk (1/1)
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Creature — Nightmare Horror (2/3)
When Faceless Butcher enters the battlefield, exile another target creature.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Kobold (1/2)
Other Kobold creatures you control get +1/+0.
Creature — Merfolk Assassin (1/2)
: Destroy target creature with islandwalk.
Creature — Orc (1/1)
, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
Creature — Human (2/2)
When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.
When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
Creature — Human Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Shadow Guildmage deals 1 damage to any target and 1 damage to you.
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