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Angel s Grace (Time Spiral)

Angel's Grace

Time Spiral — Rare

Instant

Angel's Grace is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Angel s Grace (Time Spiral)
Price: PaperMTGO

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Rating:

9.48/10

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Cards like Angel's Grace in Standard format:

Lithomancer s Focus

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

0.2 /10
--
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

0.2 /10
$0.12
Alley Evasion

Alley Evasion

Instant

Choose one

Target creature you control gets +1/+2 until end of turn.

Return target creature you control to its owner's hand.

1.1 /10
$0.15
Strength of Arms

Strength of Arms

Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

1.7 /10
$0.14
Djeru s Resolve

Djeru's Resolve

Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling (, Discard this card: Draw a card.)

1.5 /10
--
Gideon s Defeat

Gideon's Defeat

Instant

Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.

10 /10
--
Time to Reflect

Time to Reflect

Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

4.2 /10
$0.17
Searing Light

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

0 /10
$0.13
Survive the Night

Survive the Night

Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

1.6 /10
$0.15
Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

2.3 /10
$0.19
Hapatra s Mark

Hapatra's Mark

Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

3.6 /10
--
Gift of Tusks

Gift of Tusks

Instant

Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

4.6 /10
$0.20
Confront the Unknown

Confront the Unknown

Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (To investigate, create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

0.5 /10
$0.15
Tandem Tactics

Tandem Tactics

Instant

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

1.1 /10
$0.14
Tenacity

Tenacity

Instant

Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures.

5.2 /10
$0.21
Otherworldly Outburst

Otherworldly Outburst

Instant

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

0.4 /10
$0.14
Shed Weakness

Shed Weakness

Instant

Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.

1.4 /10
$0.14
Rush of Adrenaline

Rush of Adrenaline

Instant

Target creature gets +2/+1 and gains trample until end of turn.

2.5 /10
$0.17
Built to Smash

Built to Smash

Instant

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

0.1 /10
$0.15
Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Creatures you control get +2/+0 until end of turn.

Creatures you control get +0/+2 until end of turn.

0.2 /10
$0.15

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