Evil Eye of Urborg
Time Spiral — uncommon
Creature — Eye
Evil Eye of Urborg rulings:
There are no rulings for Evil Eye of Urborg.
Time Spiral — uncommon
Creature — Eye
Evil Eye of Urborg rulings:
There are no rulings for Evil Eye of Urborg.
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Buy now! ▶Creature — Basilisk (3/5)
Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.
Creature — Eye (3/6)
Non-Eye creatures you control can't attack.
Evil Eye of Orms-by-Gore can't be blocked except by Walls.
Creature — Wurm (7/7)
Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
Creature — Shark (4/4)
Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.
Creature — Basilisk (2/4)
Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.
Creature — Snake (1/2)
Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
Creature — Insect (1/1)
Flying
Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat.
Creature — Zombie Snake (3/3)
: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
Artifact — Equipment
Whenever equipped creature blocks or becomes blocked by a creature, destroy both creatures.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem (2/4)
Basalt Golem can't be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Goblin (2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay , whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Artifact — Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Boar (10/6)
All creatures able to block Nessian Boar do so.
Whenever Nessian Boar becomes blocked by a creature, that creature's controller draws a card.
Enchantment
Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
Creature — Treefolk (2/4)
Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature.
Instant
Cast this spell only during combat before blockers are declared.
X can't be greater than the number of snow lands you control.
Choose X target attacking creatures. For each of those creatures, its controller may pay or . If that player doesn't, destroy that creature at end of combat. If that player pays only , prevent all combat damage that would be dealt to and dealt by that creature this combat.
Creature — Wolf (5/5)
Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
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