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Flagstones of Trokair (Time Spiral)

Flagstones of Trokair

Time Spiral — rare

Legendary Land

Flagstones of Trokair rulings:

There are no rulings for Flagstones of Trokair.

Flagstones of Trokair (Time Spiral)

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9.22/10

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Mistveil Plains

Mistveil Plains

Land — Plains

(: Add .)
Mistveil Plains enters the battlefield tapped.
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Ojer Taq Deepest Foundation  Temple of Civilization

Ojer Taq, Deepest Foundation // Temple of Civilization

Legendary Creature — God // Land (6/6)

Vigilance
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When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Civilization

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, : Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

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Thousand Moons Smithy  Barracks of the Thousand

Thousand Moons Smithy // Barracks of the Thousand

Legendary Artifact // Legendary Artifact Land

When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

Barracks of the Thousand

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Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

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Windbrisk Heights

Windbrisk Heights

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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
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--
Hidden Courtyard

Hidden Courtyard

Land — Cave

Hidden Courtyard enters the battlefield tapped.
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Emeria the Sky Ruin

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
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Fountain of Cho

Land

Fountain of Cho enters the battlefield tapped.
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Icatian Store enters the battlefield tapped.
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Idyllic Grange

Idyllic Grange

Land — Plains

(: Add .)
Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.
When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

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Karoo

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Karoo enters the battlefield tapped.
When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.
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Kjeldoran Outpost

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If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
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Legendary Enchantment // Legendary Land

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
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New Benalia

Land

New Benalia enters the battlefield tapped.
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Rustic Clachan

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As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
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Sejiri Steppe

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Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.
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: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
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Artifact

Gatewatch Beacon enters the battlefield with three loyalty counters on it.
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Kabira Crossroads enters the battlefield tapped.
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Land

Sandstone Bridge enters the battlefield tapped.
When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.
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Skyclave Cleric // Skyclave Basilica

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Skyclave Basilica enters the battlefield tapped.
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