Fury Sliver
Time Spiral — uncommon
Creature — Sliver
Fury Sliver rulings:
There are no rulings for Fury Sliver.
Time Spiral — uncommon
Creature — Sliver
Fury Sliver rulings:
There are no rulings for Fury Sliver.
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Buy now! ▶Creature — Avatar (8/8)
All creatures have double strike and attack each combat if able.
Creature — Sliver (2/2)
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature — Sliver (2/2)
All Sliver creatures have ": This creature gets +0/+1 until end of turn."
Creature — Sliver (2/2)
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Creature — Human Cleric (2/3)
Attacking creatures you control have double strike.
Creature — Dragon (5/5)
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)
Flying, double strike
Creatures attacking your opponents have double strike.
Legendary Creature — Tyranid (3/3)
Flash
Haste
Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike.
Legendary Planeswalker — Domri
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
?2: Target creature you control fights another target creature.
?7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Creature — Sliver (2/2)
All Sliver creatures have defender.
All Slivers have "When this permanent enters the battlefield, draw a card."
Creature — Sliver (1/1)
All Sliver creatures have haste.
All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."
Creature — Sliver (1/1)
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
Creature — Fungus Sliver (2/2)
All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.)
Legendary Creature — God // Legendary Artifact — Equipment (4/4)
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Sword of the Realms
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip
Creature — Sliver (1/1)
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
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