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Ghitu Firebreathing (Time Spiral)

Ghitu Firebreathing

Time Spiral — common

Enchantment — Aura

Sets Ghitu Firebreathing has been printed in:

Ghitu Firebreathing (Time Spiral)

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Cards like Ghitu Firebreathing in Time Spiral:

Undying Rage

Undying Rage

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and can't block.
When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

5.4 /10
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Aspect of Mongoose

Aspect of Mongoose

Enchantment — Aura

Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.)
When Aspect of Mongoose is put into a graveyard from the battlefield, return Aspect of Mongoose to its owner's hand.

7.8 /10
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Spirit Loop

Spirit Loop

Enchantment — Aura

Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

7.4 /10
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Fallen Ideal

Fallen Ideal

Enchantment — Aura

Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

7.2 /10
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Fools Demise

Fool's Demise

Enchantment — Aura

Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

5.6 /10
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Aether Web

Aether Web

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1, has reach, and can block creatures with shadow as though they didn't have shadow. (Creatures with reach can block creatures with flying.)

3.6 /10
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Feebleness

Feebleness

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets -2/-1.

1.3 /10
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Temporal Isolation

Temporal Isolation

Enchantment — Aura

Flash
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.

5.8 /10
$0.20
Scryb Ranger

Scryb Ranger

Creature — Faerie Ranger (1/1)

Flash
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

8.8 /10
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Aetherflame Wall

Aetherflame Wall

Creature — Wall (0/4)

Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.

2.4 /10
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Dream Stalker

Dream Stalker

Creature — Illusion (1/5)

When Dream Stalker enters the battlefield, return a permanent you control to its owner's hand.

6.8 /10
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Goblin Skycutter

Goblin Skycutter

Creature — Goblin Warrior (2/1)

Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.

1.3 /10
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Griffin Guide

Griffin Guide

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

5.1 /10
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Ophidian Eye

Ophidian Eye

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.

9.1 /10
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ThickSkinned Goblin

Thick-Skinned Goblin

Creature — Goblin Shaman (2/1)

You may pay rather than pay the echo cost for permanents you control.
: Thick-Skinned Goblin gains protection from red until end of turn.

0.8 /10
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Verdant Embrace

Verdant Embrace

Enchantment — Aura

Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."

8.3 /10
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Eternity Snare

Eternity Snare

Enchantment — Aura

Enchant creature
When Eternity Snare enters the battlefield, draw a card.
Enchanted creature doesn't untap during its controller's untap step.

0.9 /10
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Detainment Spell

Detainment Spell

Enchantment — Aura

Enchant creature
Enchanted creature's activated abilities can't be activated.
: Attach Detainment Spell to target creature.

5 /10
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Mogg War Marshal

Mogg War Marshal

Creature — Goblin Warrior (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

9.1 /10
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Pentarch Ward

Pentarch Ward

Enchantment — Aura

Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.

7 /10
$0.22

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