Advanced card search Random card
Glass Asp (Time Spiral)

Glass Asp

Time Spiral — common

Creature — Snake

Glass Asp legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Not legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: Legal
Duel: Legal
Old School: Not legal
Premodern: Not legal
PreDH: Legal

Glass Asp (Time Spiral)

TCGPlayer low price:

$0.09

Buy now! ▶

Loading price data
Loading

Rating:

2.09/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Glass Asp in Standard format:

Bloated Contaminator

Bloated Contaminator

Creature — Phyrexian Beast (4/4)

Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.2 /10
$2.95
Coiling Stalker

Coiling Stalker

Creature — Snake Ninja (2/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.

4.9 /10
$0.04
Deeproot Wayfinder

Deeproot Wayfinder

Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

6.8 /10
$0.32
Doomskar Warrior

Doomskar Warrior

Creature — Human Warrior (4/3)

Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.08
Kappa TechWrecker

Kappa Tech-Wrecker

Creature — Turtle Ninja (1/3)

Ninjutsu
Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it.
Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.

7.7 /10
$0.05
Kodama of the West Tree

Kodama of the West Tree

Legendary Creature — Spirit (3/3)

Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9.7 /10
~$22
Glissa Sunslayer

Glissa Sunslayer

Legendary Creature — Phyrexian Zombie Elf (3/3)

First strike, deathtouch
Whenever Glissa Sunslayer deals combat damage to a player, choose one —
• You draw a card and you lose 1 life.
• Destroy target enchantment.
• Remove up to three counters from target permanent.

9.2 /10
$3.19
Jolrael Voice of Zhalfir

Jolrael, Voice of Zhalfir

Legendary Creature — Human Druid (3/3)

At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.
Whenever a land creature you control deals combat damage to a player, draw a card.

6.3 /10
--
Tovolar Dire Overlord  Tovolar the Midnight Scourge

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

Legendary Creature — Human Werewolf // Legendary Creature — (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound

Tovolar, the Midnight Scourge

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound

8.5 /10
$0.31
Kutzil Malamet Exemplar

Kutzil, Malamet Exemplar

Legendary Creature — Cat Warrior (3/3)

Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

9.3 /10
$0.93
Nael Avizoa Aeronaut

Nael, Avizoa Aeronaut

Legendary Creature — Elf Scout (2/4)

Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

4.4 /10
$0.02
Park Heights Pegasus

Park Heights Pegasus

Creature — Pegasus (2/1)

Flying, trample
Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.

4.4 /10
$0.11
Samut Vizier of Naktamun

Samut, Vizier of Naktamun

Legendary Creature — Human Warrior Cleric (2/3)

First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.

7.8 /10
--
Ziatoras Envoy

Ziatora's Envoy

Creature — Viashino Warrior (5/4)

Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz

7.8 /10
$0.15
Calix Guided by Fate

Calix, Guided by Fate

Legendary Enchantment Creature — Human Druid (2/2)

Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

8.6 /10
--
Necrogen Rotpriest

Necrogen Rotpriest

Creature — Phyrexian Zombie Cleric (1/5)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter.
: Target creature you control with toxic gains deathtouch until end of turn.

8.2 /10
$0.07
Barbed Servitor

Barbed Servitor

Artifact Creature — Construct (1/1)

Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

5.4 /10
$0.29
Suspicious Stowaway  Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Seafaring Werewolf

Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.2 /10
$0.20
Aetherblade Agent  Gitaxian Mindstinger

Aetherblade Agent // Gitaxian Mindstinger

Creature — Human Rogue // Creature — Phyrexian Rogue (1/1)

Deathtouch
: Transform Aetherblade Agent. Activate only as a sorcery. ( can be paid with either or 2 life.)

Gitaxian Mindstinger

Deathtouch
Whenever Gitaxian Mindstinger deals combat damage to a player or battle, draw a card.

4.2 /10
$0.03
Malcolm Alluring Scoundrel

Malcolm, Alluring Scoundrel

Legendary Creature — Siren Pirate (2/1)

Flash
Flying
Whenever Malcolm, Alluring Scoundrel deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

8.1 /10
$0.67

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.