Advanced card search Random card
Hypergenesis (Time Spiral)

Hypergenesis

Time Spiral — Rare

Sorcery

Suspend 3 (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Starting with you, each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Hypergenesis (Time Spiral)
Price: PaperMTGO

TCGPlayer avg. price:

$1.57

$0.85 $1.57 $3.97
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

8.53/10

Rate This:

Cards similar to Hypergenesis:

Eureka

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

8.9 /10
~$189
Show and Tell

Show and Tell

Sorcery

Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield.

9.2 /10
~$42
Collective Voyage

Collective Voyage

Sorcery

Join forces Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.

7.3 /10
$9.15
Selvala s Stampede

Selvala's Stampede

Sorcery

Council's dilemma Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

7.3 /10
$2.00
Recross the Paths

Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

6.5 /10
$0.20
The Great Aurora

The Great Aurora

Sorcery

Each player shuffles all cards from his or her hand and all permanents he or she owns into his or her library, then draws that many cards. Each player may put any number of land cards from his or her hand onto the battlefield. Exile The Great Aurora.

8 /10
$1.12
Fertile Imagination

Fertile Imagination

Sorcery

Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

4.2 /10
$0.20
Living End

Living End

Sorcery

Suspend 3 (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield.

8 /10
~$11
Wave of Vitriol

Wave of Vitriol

Sorcery

Each player sacrifices all artifacts, enchantments, and nonbasic lands he or she controls. For each land sacrificed this way, its controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it.

5 /10
$0.31
Plague of Vermin

Plague of Vermin

Sorcery

Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player puts a 1/1 black Rat creature token onto the battlefield for each 1 life he or she paid this way.

5.3 /10
$0.44
Thieves  Auction

Thieves' Auction

Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under his or her control. Repeat this process until all cards exiled this way have been chosen.

8.8 /10
$1.70
Selvala s Charge

Selvala's Charge

Sorcery

Parley Each player reveals the top card of his or her library. For each nonland card revealed this way, you put a 3/3 green Elephant creature token onto the battlefield. Then each player draws a card.

6.9 /10
$0.15
Search for Tomorrow

Search for Tomorrow

Sorcery

Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.

Suspend 2 (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

8.2 /10
$0.44
Kamahl s Summons

Kamahl's Summons

Sorcery

Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way.

5.8 /10
$0.21
Restore Balance

Restore Balance

Sorcery

Suspend 6 (Rather than cast this card from your hand, pay and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

5.8 /10
$4.46
Incoming

Incoming!

Sorcery

Each player searches his or her library for any number of artifacts, creatures, enchantments, and lands and puts those cards into play. Each player shuffles his or her library afterwards.

8.8 /10
$0.81
Tempt with Discovery

Tempt with Discovery

Sorcery

Tempting offer Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.

7.7 /10
$5.85
Savage Conception

Savage Conception

Sorcery

Put a 3/3 green Beast creature token onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

4.4 /10
$0.19
Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Exile Woodland Guidance.

5.9 /10
$0.18
Nature s Spiral

Nature's Spiral

Sorcery

Return target permanent card from your graveyard to your hand. (A permanent card is an artifact, creature, enchantment, land, or planeswalker card.)

8.3 /10
$0.19

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.