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Ironclaw Buzzardiers (Time Spiral)

Ironclaw Buzzardiers

Time Spiral — Common

Creature Orc Scout

Ironclaw Buzzardiers is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Ironclaw Buzzardiers (Time Spiral)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.03 $0.15 $0.75
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Rating:

4.55/10

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Cards like Ironclaw Buzzardiers in Standard format:

Zurgo Bellstriker

Zurgo Bellstriker

Legendary Creature Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.

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Creature Human Shaman Ally (2/2)

Rally Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

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Pia Nalaar

Pia Nalaar

Legendary Creature Human Artificer (2/2)

When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

: Target artifact creature gets +1/+0 until end of turn.

, Sacrifice an artifact: Target creature can't block this turn.

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Skyship Stalker

Skyship Stalker

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Flying

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: Skyship Stalker gains first strike until end of turn.

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Ire Shaman

Ire Shaman

Creature Orc Shaman (2/1)

Menace (This creature can't be blocked except by two or more creatures.)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Ire Shaman is turned face up, exile the top card of your library. Until end of turn, you may play that card.

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Crater Elemental

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Creature Elemental (0/6)

, , Sacrifice Crater Elemental: Crater Elemental deals 4 damage to target creature.

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When Spontaneous Artist enters the battlefield, you get (an energy counter).

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Creature Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

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Belligerent Whiptail

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Landfall Whenever a land enters the battlefield under your control, Belligerent Whiptail gains first strike until end of turn.

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Salivating Gremlins

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Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.

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Goblin Piledriver

Goblin Piledriver

Creature Goblin Warrior (1/2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)

Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

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Ulrich s Kindred

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Creature Wolf (3/2)

Trample

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Haste

Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.

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Reckless Bushwhacker

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Creature Goblin Warrior Ally (2/1)

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

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Rally Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.

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Rally Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

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Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

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At the beginning of combat on your turn, you may discard a card. If you do, Furyblade Vampire gets +3/+0 until end of turn.

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: Fiery Hellhound gets +1/+0 until end of turn.

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