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Mishra  Artificer Prodigy (Time Spiral)

Mishra, Artificer Prodigy

Time Spiral — Rare

Legendary Creature Human Artificer

Mishra, Artificer Prodigy is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander

Mishra  Artificer Prodigy (Time Spiral)
Price: PaperMTGO

TCGPlayer avg. price:

$0.79

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Rating:

8.17/10

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Cards like Mishra, Artificer Prodigy in Standard format:

Reflector Mage

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Creature Human Wizard (2/3)

When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

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Rashmi  Eternities Crafter

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Legendary Creature Elf Druid (2/3)

Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.

8.5 /10
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Diregraf Colossus

Diregraf Colossus

Creature Zombie Giant (2/2)

Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.

Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.

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Sidisi  Undead Vizier

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Deathtouch

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.

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Chandra  Fire of Kaladesh

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Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.

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Wild Wanderer

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When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

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Final Iteration

Final Iteration

Creature Insect Horror (5/4)

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Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

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--
Zada  Hedron Grinder

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Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

6.7 /10
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Docent of Perfection

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Creature Insect Horror (5/4)

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Whenever you cast an instant or sorcery spell, put a 1/1 blue Human Wizard creature token onto the battlefield. Then if you control three or more Wizards, transform Docent of Perfection.

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Bloodhall Priest

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Creature Vampire Cleric (4/4)

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to target creature or player.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

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Bygone Bishop

Bygone Bishop

Creature Spirit Cleric (2/3)

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Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")

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Mercurial Geists

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Creature Spirit (1/3)

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Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

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Whenever you cast your second spell each turn, draw a card.

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Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

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Necromaster Dragon

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Whenever Necromaster Dragon deals combat damage to a player, you may pay . If you do, put a 2/2 black Zombie creature token onto the battlefield and each opponent puts the top two cards of his or her library into his or her graveyard.

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Foul Emissary

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When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library.

Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

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: Ingenious Skaab gets +1/-1 until end of turn.

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Flying

Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

5.3 /10
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