Thick-Skinned Goblin
Time Spiral — uncommon
Creature — Goblin Shaman
Sets Thick-Skinned Goblin has been printed in:
Time Spiral — uncommon
Creature — Goblin Shaman
Sets Thick-Skinned Goblin has been printed in:
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Buy now! ▶Creature — Goblin Warrior (1/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.
Creature — Wall (0/4)
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
: Aetherflame Wall gets +1/+0 until end of turn.
Creature — Goblin Warrior (2/1)
Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Creature — Sliver (1/1)
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Creature — Gargoyle (3/2)
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Basalt Gargoyle gets +0/+1 until end of turn.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Creature — Orc Scout (2/2)
Ironclaw Buzzardiers can't block creatures with power 2 or greater.
: Ironclaw Buzzardiers gains flying until end of turn.
Creature — Viashino Scout (2/1)
Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
Creature — Zombie Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Creature — Human Rogue (0/1)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Human Warrior (4/1)
First strike
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature — Human Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Creature — Elf Shaman (1/1)
: Each 1/1 creature you control gets +1/+2 until end of turn.
Creature — Faerie Ranger (1/1)
Flash
Flying, protection from blue
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Blazing Blade Askari becomes colorless until end of turn.
Creature — Elemental (3/4)
Flash (You may cast this spell any time you could cast an instant.)
When Bogardan Rager enters the battlefield, target creature gets +4/+0 until end of turn.
Creature — Illusion (1/3)
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Creature — Kavu (4/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature.
When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.
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