Tivadar of Thorn
Time Spiral — rare
Legendary Creature — Human Knight
Sets Tivadar of Thorn has been printed in:
Time Spiral — rare
Legendary Creature — Human Knight
Sets Tivadar of Thorn has been printed in:
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Buy now! ▶Creature — Bird (2/2)
Flying
When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.
: Target permanent becomes white until end of turn.
Creature — Human Wizard (2/4)
Magus of the Disk enters the battlefield tapped.
, : Destroy all artifacts, creatures, and enchantments.
Creature — Human Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Creature — Human Cleric Archer (1/2)
: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Rebel (1/1)
: Tap target creature with toughness 2 or less.
Creature — Spirit (2/2)
Flying
: Exile Flickering Spirit, then return it to the battlefield under its owner's control.
Creature — Sliver (1/1)
All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment."
Legendary Creature — Human Wizard (1/1)
: Exile Mangara of Corondor and target permanent.
Creature — Kor Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Creature — Sliver (1/1)
All Slivers have ": This permanent deals 1 damage to target attacking or blocking creature."
Creature — Angel (3/3)
You can't cast this spell during your first, second, or third turns of the game.
Flying, vigilance
Creature — Human Rebel (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature — Human Knight (3/3)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Creature — Spirit (2/2)
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Creature — Human Soldier (0/5)
Flash (You may cast this spell any time you could cast an instant.)
Defender
Foriysian Interceptor can block an additional creature each combat.
Creature — Human Spellshaper (1/1)
, , Discard a card: Create two 1/1 white Citizen creature tokens.
Creature — Pegasus (1/2)
Flash (You may cast this spell any time you could cast an instant.)
Flying
If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
Creature — Human Assassin (2/1)
First strike
When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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