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Traitor s Clutch (Time Spiral)

Traitor's Clutch

Time Spiral — Common

Instant

Traitor's Clutch is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Modern Duel Commander
Commander
Pauper

Traitor s Clutch (Time Spiral)
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Rating:

1.37/10

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Cards like Traitor's Clutch in Standard format:

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Target creature gets -4/-4 until end of turn.

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Dark Nourishment deals 3 damage to target creature or player. You gain 3 life.

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Tidy Conclusion

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Destroy target creature. You gain 1 life for each artifact you control.

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Rush of Vitality

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Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

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Final Reward

Final Reward

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Exile target creature.

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Torment of Venom

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Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.

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Grotesque Mutation

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Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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Supernatural Stamina

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Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

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Hour of Glory

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Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.

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Exile target creature or planeswalker. You gain 2 life.

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--
Give No Ground

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Instant

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

3.2 /10
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Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or both

Target creature gets +1/+1 until end of turn.

Target creature gets -1/-1 until end of turn.

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Perilous Predicament

Perilous Predicament

Instant

Each opponent sacrifices an artifact creature and a nonartifact creature.

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Skulduggery

Skulduggery

Instant

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

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Turn Against

Instant

Devoid (This card has no color.)

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Without Weakness

Without Weakness

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Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Destined    Lead
//

Destined // Lead

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Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

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Target creature gets -3/-2 until end of turn.

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Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Choose one or both

Target creature gets -1/-1 until end of turn.

Put a +1/+1 counter on target creature.

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