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Wheel of Fate (Time Spiral)

Wheel of Fate

Time Spiral — Rare

Sorcery

Wheel of Fate is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander

Wheel of Fate (Time Spiral)
Price: PaperMTGO

TCGPlayer avg. price:

$4.99

$2.91 $4.99 $15
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Rating:

9.48/10

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Cards like Wheel of Fate in Standard format:

Collective Defiance

Collective Defiance

Sorcery

Escalate (Pay this cost for each mode chosen beyond the first.)

Choose one or more

Target player discards all the cards in his or her hand, then draws that many cards.

Collective Defiance deals 4 damage to target creature.

Collective Defiance deals 3 damage to target opponent.

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Indomitable Creativity

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Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

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Madcap Experiment

Madcap Experiment

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Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

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Avacyn s Judgment

Avacyn's Judgment

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Avacyn's Judgment deals 2 damage divided as you choose among any number of target creatures and/or players. If Avacyn's Judgment's madness cost was paid, it deals X damage divided as you choose among those creatures and/or players instead.

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--
Liberating Combustion

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Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle it.

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Shreds of Sanity

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Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

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Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to target creature or player."

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Incendiary Flow

Incendiary Flow

Sorcery

Incendiary Flow deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

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Make Mischief

Make Mischief

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Make Mischief deals 1 damage to target creature or player. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to target creature or player."

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Burn from Within

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Sorcery

Burn from Within deals X damage to target creature or player. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

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Hazoret s Undying Fury

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Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

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Boulder Salvo

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Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

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Furious Reprisal

Furious Reprisal

Sorcery

Furious Reprisal deals 2 damage to each of two target creatures and/or players.

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Kari Zev s Expertise

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Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

8.1 /10
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Sweltering Suns deals 3 damage to each creature.

Cycling (, Discard this card: Draw a card.)

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As an additional cost to cast Cathartic Reunion, discard two cards.

Draw three cards.

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Inferno Jet deals 6 damage to target opponent.

Cycling (, Discard this card: Draw a card.)

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Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

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Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

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Target creature can't block this turn.

Draw a card.

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