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Word of Seizing (Time Spiral)

Word of Seizing

Time Spiral — rare

Instant

Word of Seizing (Time Spiral)

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$0.25

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6.85/10

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Cards like Word of Seizing in Time Spiral:

Stonewood Invocation

Stonewood Invocation

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

4.9 /10
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Sulfurous Blast

Sulfurous Blast

Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

5.1 /10
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Traitors Clutch

Traitor's Clutch

Instant

Target creature gets +1/+0, becomes black, and gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

2.2 /10
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Sudden Shock

Sudden Shock

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Sudden Shock deals 2 damage to any target.

4.3 /10
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Tendrils of Corruption

Tendrils of Corruption

Instant

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

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Ancient Grudge

Ancient Grudge

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Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7.6 /10
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Careful Consideration

Careful Consideration

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

5.7 /10
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Chameleon Blur

Chameleon Blur

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Prevent all damage that creatures would deal to players this turn.

1.6 /10
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Dark Withering

Dark Withering

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Destroy target nonblack creature.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.9 /10
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Haunting Hymn

Haunting Hymn

Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

1.4 /10
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Lightning Axe

Lightning Axe

Instant

As an additional cost to cast this spell, discard a card or pay .
Lightning Axe deals 5 damage to target creature.

7.7 /10
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Orcish Cannonade

Orcish Cannonade

Instant

Orcish Cannonade deals 2 damage to any target and 3 damage to you.
Draw a card.

3.4 /10
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Reiterate

Reiterate

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.

9.2 /10
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Return to Dust

Return to Dust

Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

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Mystical Teachings

Mystical Teachings

Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.7 /10
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Sudden Spoiling

Sudden Spoiling

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

9.4 /10
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Sudden Death

Sudden Death

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets -4/-4 until end of turn.

4.8 /10
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Angels Grace

Angel's Grace

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

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Ignite Memories

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Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value.
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Strength in Numbers

Strength in Numbers

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Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.3 /10
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