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Hydromorph Guardian (Torment)

Hydromorph Guardian

Torment — common

Creature — Elemental

Sets Hydromorph Guardian has been printed in:

Hydromorph Guardian (Torment)

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Cards like Hydromorph Guardian in Torment:

Hydromorph Gull

Hydromorph Gull

Creature — Elemental Bird (3/3)

Flying
, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.

1.4 /10
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Cephalid Illusionist

Cephalid Illusionist

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

6 /10
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Cephalid Snitch

Cephalid Snitch

Creature — Cephalid Wizard (1/1)

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

1.9 /10
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Llawan Cephalid Empress

Llawan, Cephalid Empress

Legendary Creature — Cephalid Noble (2/3)

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.
Your opponents can't cast blue creature spells.

5.6 /10
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Possessed Aven

Possessed Aven

Creature — Bird Soldier Horror (3/3)

Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."

1.8 /10
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Ambassador Laquatus

Ambassador Laquatus

Legendary Creature — Merfolk Wizard (1/3)

: Target player mills three cards.

4.7 /10
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Cephalid Vandal

Cephalid Vandal

Creature — Cephalid Rogue (1/1)

At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then mill a card for each shred counter on Cephalid Vandal.

3.6 /10
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Aquamoeba

Aquamoeba

Creature — Elemental Beast (1/3)

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

2.6 /10
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Balshan Collaborator

Balshan Collaborator

Creature — Bird Soldier (2/2)

Flying
: Balshan Collaborator gets +1/+1 until end of turn.

0 /10
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Cephalid Sage

Cephalid Sage

Creature — Cephalid (2/3)

Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards."

2.6 /10
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Skywing Aven

Skywing Aven

Creature — Bird Soldier (2/1)

Flying
Discard a card: Return Skywing Aven to its owner's hand.

1.8 /10
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Boneshard Slasher

Boneshard Slasher

Creature — Horror (1/1)

Flying
Threshold — As long as seven or more cards are in your graveyard, Boneshard Slasher gets +2/+2 and has "When Boneshard Slasher becomes the target of a spell or ability, sacrifice it."

2.2 /10
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Barbarian Outcast

Barbarian Outcast

Creature — Human Barbarian Beast (2/2)

When you control no Swamps, sacrifice Barbarian Outcast.

0.6 /10
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Faceless Butcher

Faceless Butcher

Creature — Nightmare Horror (2/3)

When Faceless Butcher enters the battlefield, exile another target creature.
When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

5.5 /10
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Ichorid

Ichorid

Creature — Horror (3/1)

Haste
At the beginning of the end step, sacrifice Ichorid.
At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield.

3.5 /10
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Krosan Constrictor

Krosan Constrictor

Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.

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Major Teroh

Major Teroh

Legendary Creature — Bird Soldier (2/3)

Flying
, Sacrifice Major Teroh: Exile all black creatures.

3 /10
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Nantuko Calmer

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Creature — Insect Druid (2/3)

, , Sacrifice Nantuko Calmer: Destroy target enchantment.
Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.

2.2 /10
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Pitchstone Wall

Pitchstone Wall

Creature — Wall (2/5)

Defender (This creature can't attack.)
Whenever you discard a card, you may sacrifice Pitchstone Wall. If you do, return the discarded card from your graveyard to your hand.

1.6 /10
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Shambling Swarm

Shambling Swarm

Creature — Horror (3/3)

When Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.

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