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Insist (Torment)

Insist

Torment — Rare

Sorcery

Insist is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Insist (Torment)
Price: PaperMTGO

TCGPlayer avg. price:

$0.41

$0.15 $0.41 $1.18
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Rating:

6.81/10

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Cards like Insist in Standard format:

Prey Upon

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Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

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Take Down

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Sorcery

Choose one

Take Down deals 4 damage to target creature with flying.

Take Down deals 1 damage to each creature with flying.

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Enter the Unknown

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Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

You may play an additional land this turn.

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Wildest Dreams

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Return X target cards from your graveyard to your hand. Exile Wildest Dreams.

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Commune with Dinosaurs

Commune with Dinosaurs

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Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

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Reason    Believe
//

Reason // Believe

Sorcery // Sorcery

Scry 3.

//

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Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

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Appeal    Authority
//

Appeal // Authority

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Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

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Heaven    Earth
//

Heaven // Earth

Instant // Sorcery

Heaven deals X damage to each creature with flying.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

5.7 /10
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Renegade Tactics

Renegade Tactics

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Target creature can't block this turn.

Draw a card.

0.1 /10
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Rile

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Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.

Draw a card.

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Crash Through

Crash Through

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Creatures you control gain trample until end of turn.

Draw a card.

6.6 /10
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Nissa s Defeat

Nissa's Defeat

Sorcery

Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.

5.2 /10
--
Beneath the Sands

Beneath the Sands

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Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Cycling (, Discard this card: Draw a card.)

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Battle at the Bridge

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Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Target creature gets -X/-X until end of turn. You gain X life.

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Rishkar s Expertise

Rishkar's Expertise

Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.

7.6 /10
--
Claim    Fame
//

Claim // Fame

Sorcery // Sorcery

Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

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Sorcery

Savage Stomp costs less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

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Mouth    Feed
//

Mouth // Feed

Sorcery // Sorcery

Create a 3/3 green Hippo creature token.

//

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