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Mystic Familiar (Torment)

Mystic Familiar

Torment — common

Creature — Bird

Mystic Familiar rulings:

There are no rulings for Mystic Familiar.

Mystic Familiar (Torment)

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Mystic Crusader

Mystic Crusader

Creature — Human Nomad Mystic (2/1)

Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

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Mystic Enforcer

Mystic Enforcer

Creature — Human Nomad Mystic (3/3)

Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

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Nantuko Blightcutter

Nantuko Blightcutter

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Protection from black
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Terohs Vanguard

Teroh's Vanguard

Creature — Human Nomad (2/3)

Flash
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Bloodcurdler

Bloodcurdler

Creature — Horror (1/1)

Flying
At the beginning of your upkeep, mill a card.
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Masked Gorgon

Masked Gorgon

Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.
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Possessed Aven

Possessed Aven

Creature — Bird Soldier Horror (3/3)

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Possessed Barbarian

Possessed Barbarian

Creature — Human Barbarian Horror (3/3)

First strike
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Possessed Centaur

Possessed Centaur

Creature — Centaur Horror (3/3)

Trample
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Possessed Nomad

Possessed Nomad

Creature — Human Nomad Horror (3/3)

Vigilance
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Trained Blessed Mind

Trained Blessed Mind

Stickers

: Exile target card from a graveyard.
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Treacherous Vampire

Treacherous Vampire

Creature — Vampire (4/4)

Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."

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Wayward Angel

Wayward Angel

Creature — Angel Horror (4/4)

Flying, vigilance
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Battlewise Aven

Battlewise Aven

Creature — Bird Soldier (2/2)

Flying
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Boneshard Slasher

Boneshard Slasher

Creature — Horror (1/1)

Flying
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Crashing Centaur

Crashing Centaur

Creature — Centaur (3/4)

, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

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Excavating Anurid

Excavating Anurid

Creature — Frog Beast (4/4)

When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.

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Fledgling Dragon

Fledgling Dragon

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Flying
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Frightcrawler

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Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Kamahls Desire

Kamahl's Desire

Enchantment — Aura

Enchant creature
Enchanted creature has first strike.
Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

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