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Possessed Centaur (Torment)

Possessed Centaur

Torment — Rare

Creature Centaur Horror

Possessed Centaur is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Possessed Centaur (Torment)
Price: PaperMTGO

TCGPlayer avg. price:

$0.38

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Rating:

7.55/10

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Cards like Possessed Centaur in Standard format:

Backwoods Survivalists

Backwoods Survivalists

Creature Human Warrior (4/3)

Delirium Backwoods Survivalists gets +1/+1 and has trample as long as there are four or more card types among cards in your graveyard.

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Ishkanah  Grafwidow

Ishkanah, Grafwidow

Legendary Creature Spider (3/5)

Reach

Delirium When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, put three 1/2 green Spider creature tokens with reach onto the battlefield.

: Target opponent loses 1 life for each Spider you control.

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Inexorable Blob

Inexorable Blob

Creature Ooze (3/3)

Delirium Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.

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Soul Swallower

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Creature Wurm (3/3)

Trample

Delirium At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, put three +1/+1 counters on Soul Swallower.

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Seed Guardian

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Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

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Guardian of the Great Conduit

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Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

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Yeva s Forcemage

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When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.

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Intrepid Provisioner

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Creature Human Scout (3/3)

Trample

When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

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Mournwillow

Mournwillow

Creature Plant Skeleton (3/2)

Haste

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Embodiment of Insight

Embodiment of Insight

Creature Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

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Surrak  the Hunt Caller

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Legendary Creature Human Warrior (5/4)

Formidable At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

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Riparian Tiger

Riparian Tiger

Creature Cat (4/4)

Trample

When Riparian Tiger enters the battlefield, you get (two energy counters).

Whenever Riparian Tiger attacks, you may pay . If you do, it gets +2/+2 until end of turn.

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Spirit of the Hunt

Spirit of the Hunt

Creature Wolf Spirit (3/3)

Flash

When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

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Conclave Naturalists

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Creature Dryad (4/4)

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

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Reach (This creature can block creatures with flying.)

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Territorial Baloth

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Sylvan Messenger

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Creature Elf (2/2)

Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)

When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

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