Advanced card search Random card
Transcendence (Torment)

Transcendence

Torment — Rare

Enchantment

You don't lose the game for having 0 or less life.

When you have 20 or more life, you lose the game.

Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Transcendence (Torment)
Price: PaperMTGO

TCGPlayer avg. price:

$0.53

$0.20 $0.53 $2.45
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

7.19/10

Rate This:

Cards similar to Transcendence:

Soul Echo

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

5.7 /10
$0.42
Phyrexian Unlife

Phyrexian Unlife

Enchantment

You don't lose the game for having 0 or less life.

As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

7.3 /10
$2.47
Lich

Lich

Enchantment

As Lich enters the battlefield, you lose life equal to your life total.

You don't lose the game for having 0 or less life.

If you would gain life, draw that many cards instead.

Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.

When Lich is put into a graveyard from the battlefield, you lose the game.

8.6 /10
~$358
Righteous Cause

Righteous Cause

Enchantment

Whenever a creature attacks, you gain 1 life.

5 /10
$0.28
Noble Purpose

Noble Purpose

Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

8.5 /10
$0.48
Noble Stand

Noble Stand

Enchantment

Whenever a creature you control blocks, you gain 2 life.

6 /10
$0.19
Angelic Chorus

Angelic Chorus

Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

8.1 /10
$5.61
Soaring Hope

Soaring Hope

Enchantment Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

3 /10
$0.15
Boon Reflection

Boon Reflection

Enchantment

If you would gain life, you gain twice that much life instead.

7.7 /10
$5.99
Sphere of Safety

Sphere of Safety

Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

6.8 /10
$0.89
Near Death Experience

Near-Death Experience

Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

7.7 /10
$0.54
Celestial Mantle

Celestial Mantle

Enchantment Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

7.7 /10
$3.80
True Conviction

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

5 /10
$1.74
Campaign of Vengeance

Campaign of Vengeance

Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

6.8 /10
$0.19
Necromancer s Covenant

Necromancer's Covenant

Enchantment

When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.

Zombies you control have lifelink.

7.3 /10
$0.67
Cathars  Crusade

Cathars' Crusade

Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

7.8 /10
$1.62
Celestial Archon

Celestial Archon

Enchantment Creature Archon (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

5 /10
$0.27
Sigil of the Empty Throne

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

5 /10
$0.38
Barren Glory

Barren Glory

Enchantment

At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

7 /10
$0.38
Imperial Mask

Imperial Mask

Enchantment

When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

8.1 /10
$0.45

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.