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Clam I Am (Unglued)

Clam-I-Am

Unglued — Common

Summon Clamfolk

Clam-I-Am is legal in the following formats:

Clam I Am (Unglued)
Price: PaperMTGO

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$0.18

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1.56/10

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Cards like Clam-I-Am in Standard format:

Metallic Rebuke

Metallic Rebuke

Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Counter target spell unless its controller pays .

1.8 /10
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Supreme Will

Supreme Will

Instant

Choose one

Counter target spell unless its controller pays .

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

9.3 /10
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Open into Wonder

Open into Wonder

Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

3 /10
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Countervailing Winds

Countervailing Winds

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Cycling (, Discard this card: Draw a card.)

7.3 /10
$0.15
Revolutionary Rebuff

Revolutionary Rebuff

Instant

Counter target nonartifact spell unless its controller pays .

1 /10
$0.14
Censor

Censor

Instant

Counter target spell unless its controller pays .

Cycling (, Discard this card: Draw a card.)

8.5 /10
$1.22
Lookout s Dispersal

Lookout's Dispersal

Instant

Lookout's Dispersal costs less to cast if you control a Pirate.

Counter target spell unless its controller pays .

5 /10
--
Decision Paralysis

Decision Paralysis

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Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

0.6 /10
$0.13
Expel from Orazca

Expel from Orazca

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.

6.4 /10
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Hour of Eternity

Hour of Eternity

Sorcery

Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

5.6 /10
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Glimmer of Genius

Glimmer of Genius

Instant

Scry 2, then draw two cards. You get (two energy counters).

7.6 /10
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Jace s Defeat

Jace's Defeat

Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

5.2 /10
--
Crashing Tide

Crashing Tide

Sorcery

Crashing Tide has flash as long as you control a Merfolk.

Return target creature to its owner's hand.

Draw a card.

5.9 /10
$0.13
Illusionist s Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Draw a card.

4.4 /10
--
Negate

Negate

Instant

Counter target noncreature spell.

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Secrets of the Golden City

Secrets of the Golden City

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Draw two cards. If you have the city's blessing, draw three cards instead.

7.4 /10
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Perilous Voyage

Perilous Voyage

Instant

Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.

5 /10
$0.21
Leave in the Dust

Leave in the Dust

Instant

Return target nonland permanent to its owner's hand.

Draw a card.

0 /10
$0.13
Sacred Excavation

Sacred Excavation

Sorcery

Return up to two target cards with cycling from your graveyard to your hand.

4.9 /10
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Winds of Rebuke

Winds of Rebuke

Instant

Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.

0.4 /10
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