Advanced card search Random card
Look at Me  I m the DCI (Unglued)

Look at Me, I'm the DCI

Unglued — rare

Sorcery

Look at Me, I'm the DCI rulings:

2020-02-29: The DCI, originally short for Duelists’ Convocation International and later short for absolutely nothing, was the name given to the governing body overseeing all Magic organized play. Although this name has since been retired, the card Look at Me, I’m the DCI persists in its honor.

2020-02-29: After you choose a card, all cards with that name are removed from the game in progress, no matter what zone they’re in. If there are any in a player’s sideboard, those are removed as well. Those cards remain out of the game for the rest of that game and for any subsequent game in that match.

2020-02-29: If cards from a player’s main deck are banned, they must replace them with cards from their sideboard to begin the next game of the match. If enough cards are banned such that they can’t meet the deck minimum, they can begin the game with their main deck having fewer cards than is normally required. However, if they end up with fewer than seven cards available, they’ll lose the game as it begins when they are forced to try and draw from their suddenly empty library.

2020-02-29: The ban doesn’t affect tokens, including ones that already exist when the ban goes into effect and future ones that may be created.

Look at Me  I m the DCI (Unglued)

TCGPlayer low price:

$1.31

Buy now! ▶

Loading price data
Loading

Rating:

10/10

Rate This:

Still confused?
Here are cards with similar text to Look at Me, I'm the DCI:

Jon Irenicus Shattered One

Jon Irenicus, Shattered One

Legendary Creature — Elf Wizard (3/3)

At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)
Whenever a creature you own but don't control attacks, you draw a card.

7.7 /10
$0.12
Life of the Party

Life of the Party

Creature — Elemental (0/1)

First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

8.6 /10
$6.83
Nettling Nuisance

Nettling Nuisance

Creature — Faerie Rogue (3/1)

Flying
Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

7.3 /10
$0.16
Cyclopean Tomb

Cyclopean Tomb

Artifact

, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.

1.2 /10
--
Eternal Dominion

Eternal Dominion

Sorcery

Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

5.7 /10
$2.85
Expel from Orazca

Expel from Orazca

Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.

7.5 /10
$0.24
Finale of Revelation

Finale of Revelation

Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.

9.3 /10
$0.35
Illustrious Wanderglyph

Illustrious Wanderglyph

Artifact Creature — Golem (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.

8.5 /10
$8.60
Mausoleum Harpy

Mausoleum Harpy

Creature — Harpy (3/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

1.2 /10
$0.02
Renegade Doppelganger

Renegade Doppelganger

Creature — Shapeshifter (0/1)

Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.)

4.3 /10
$0.32
Undying Flames

Undying Flames

Sorcery

Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to any target equal to that card's mana value.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

2.4 /10
$0.27
Wayward Swordtooth

Wayward Swordtooth

Creature — Dinosaur (5/5)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing.

9.7 /10
$1.84
Agent of Acquisitions

Agent of Acquisitions

Artifact Creature — Construct (2/1)

Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)

0 /10
$0.14
Ancient Silver Dragon

Ancient Silver Dragon

Creature — Elder Dragon (8/8)

Flying
Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

9.6 /10
--
Andril Narsil Reforged

Andúril, Narsil Reforged

Legendary Artifact — Equipment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip

8.3 /10
$6.35
Arch of Orazca

Arch of Orazca

Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city's blessing.

9.4 /10
$0.37
Bant Panorama

Bant Panorama

Land

: Add .
, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.29
Choice of Fortunes

Choice of Fortunes

Sorcery

Seek two cards. You may shuffle them into your library. If you do, seek two cards.
You have no maximum hand size for the rest of the game.

10 /10
--
Claire DLoon Joy Sculptor

Claire D'Loon, Joy Sculptor

Legendary Creature — Human Performer (2/3)

When Claire D'Loon, Joy Sculptor enters the battlefield, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
, : You may put a token from your graveyard or hand onto the battlefield.

2.4 /10
$0.13
Deadeye Brawler

Deadeye Brawler

Creature — Human Pirate (2/4)

Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

5.8 /10
$0.15

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.