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Frankie Peanuts (Unhinged)

Frankie Peanuts

Unhinged — rare

Legendary Creature — Elephant Rogue

Sets Frankie Peanuts has been printed in:

Frankie Peanuts (Unhinged)

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Cards like Frankie Peanuts in Unhinged:

Dumb Ass

Dumb Ass

Creature — Donkey Barbarian (4/2)

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

10 /10
$0.21
Fascist Art Director

Fascist Art Director

Creature — Human Horror (2/2)

: Fascist Art Director gains protection from the artist of your choice until end of turn.

10 /10
$0.11
Emcee

Emcee

Creature — Human Rogue (0/1)

Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

10 /10
$0.17
Goblin Secret Agent

Goblin Secret Agent

Creature — Goblin Rogue (2/2)

First strike
At the beginning of your upkeep, reveal a card from your hand at random.

10 /10
$0.19
Phyrexian Librarian

Phyrexian Librarian

Creature — Phyrexian Horror (3/3)

Flying, trample
At the beginning of your upkeep, exile the top card of your library and balance it on your body.
When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian.

10 /10
$0.23
Toy Boat

Toy Boat

Artifact Creature — Ship (3/3)

Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)

10 /10
$0.26
Ladies Knight

Ladies' Knight

Creature — Human Knight (2/2)

Flying
Spells cast by players wearing at least one item of women's clothing cost less to cast. (You can define women's clothing as you see fit. Be reasonable.)

10 /10
$0.27
Collector Protector

Collector Protector

Creature — Human Gamer (2/5)

, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

10 /10
$0.40
Bosom Buddy

Bosom Buddy

Creature — Elephant Townsfolk (1/4)

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

10 /10
$0.25
Man of Measure

Man of Measure

Creature — Human Knight (2/2)

As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.

10 /10
$0.09
Standing Army

Standing Army

Creature — Human Soldier (2/4)

As long as you're standing, Standing Army has vigilance.

10 /10
$0.07
RocketPowered Turbo Slug

Rocket-Powered Turbo Slug

Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

10 /10
$0.65
Assquatch

Assquatch

Creature — Donkey (4/4)

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

10 /10
$1.97
Brushstroke Paintermage

Brushstroke Paintermage

Creature — Human Wizard (2/3)

: Target permanent's artist becomes the artist of your choice until end of turn.

10 /10
$0.12
Meddling Kids

Meddling Kids

Creature — Human Child (2/3)

As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.

10 /10
$1.38
StoneCold Basilisk

Stone-Cold Basilisk

Creature — Basilisk (3/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

10 /10
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Bloodletter

Bloodletter

Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

10 /10
$0.11
Keeper of the Sacred Word

Keeper of the Sacred Word

Creature — Human Druid (2/3)

As Keeper of the Sacred Word enters the battlefield, choose a word.
Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.

10 /10
$0.14
Moniker Mage

Moniker Mage

Creature — Human Wizard (2/2)

, Say your middle name: Moniker Mage gains shroud until end of turn.
, Say an opponent's middle name: Moniker Mage gains flying until end of turn.

10 /10
$0.14
RedHot Hottie

Red-Hot Hottie

Creature — Elemental (2/5)

Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream 'Aaah!' at the top of your lungs."

10 /10
$0.32

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