Little Girl
Unhinged — common
Creature — Human Child
Sets Little Girl has been printed in:
Unhinged — common
Creature — Human Child
Sets Little Girl has been printed in:
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Buy now! ▶Creature — Elephant Townsfolk (1/4)
Whenever you cast a spell, you may gain ½ life for each word in that spell's name.
Creature — Bird (2/1)
Flying
Gotcha — If an opponent touches the table with their hand, you may say "Gotcha!" When you do, return Cardpecker from your graveyard to your hand.
Creature — Human Gamer (2/5)
, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.
Creature — Human Rogue (0/1)
Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.
Creature — Human Horror (2/2)
: Fascist Art Director gains protection from the artist of your choice until end of turn.
Legendary Creature — Elephant Rogue (2/3)
At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.
Creature — Human Knight (2/2)
Flying
Spells cast by players wearing at least one item of women's clothing cost less to cast. (You can define women's clothing as you see fit. Be reasonable.)
Creature — Human Knight (2/2)
As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.
Creature — Goblin Waiter (1/1)
Sacrifice a creature or land: Add .
Creature — Ooze (0/0)
You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.
S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)
Creature — Human Soldier (2/4)
As long as you're standing, Standing Army has vigilance.
Creature — Human Child (2/3)
As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each word in its name.
Creature — Human Wizard (1/2)
: Draw a card, then discard a card.
Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter.
Creature — Donkey (4/4)
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature — Avatar (0/0)
This spell costs more to cast for each ten years you've been alive.
Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest ½.
Avatar of Me is the color of your eyes.
Creature — Dog (1/1)
Trample
Whenever a player casts a spell, put a chip counter on its mana value.
B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.
Creature — Zombie (2/3)
When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.
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