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Stone Cold Basilisk (Unhinged)

Stone-Cold Basilisk

Unhinged — uncommon

Creature — Basilisk

Sets Stone-Cold Basilisk has been printed in:

Stone Cold Basilisk (Unhinged)

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Cards like Stone-Cold Basilisk in Unhinged:

Creature Guy

Creature Guy

Creature — Beast (3/3)

Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha!" When you do, return Creature Guy from your graveyard to your hand.

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Monkey Monkey Monkey

Monkey Monkey Monkey

Creature — Monkey (1/1)

As Monkey Monkey Monkey enters the battlefield, choose a letter.
Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.

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Gluetius Maximus

Gluetius Maximus

Creature — Beast (5/5)

As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.)
When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.

10 /10
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Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental

Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental

Creature — Elemental (2/2)

Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)

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Elvish House Party

Elvish House Party

Creature — Elf Rogue (0/0)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

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Fat Ass

Fat Ass

Creature — Donkey Shaman (2/4)

Fat Ass gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.)

10 /10
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Shoe Tree

Shoe Tree

Creature — Treefolk (3/3)

Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.

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Frankie Peanuts

Frankie Peanuts

Legendary Creature — Elephant Rogue (2/3)

At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn.

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Assquatch

Assquatch

Creature — Donkey (4/4)

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

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BINGO

B-I-N-G-O

Creature — Dog (1/1)

Trample
Whenever a player casts a spell, put a chip counter on its mana value.
B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.

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Keeper of the Sacred Word

Keeper of the Sacred Word

Creature — Human Druid (2/3)

As Keeper of the Sacred Word enters the battlefield, choose a word.
Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.

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Meddling Kids

Meddling Kids

Creature — Human Child (2/3)

As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.

10 /10
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The Fallen Apart

The Fallen Apart

Creature — Zombie (4/4)

The Fallen Apart enters the battlefield with two arms and two legs.
Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.
The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

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Brushstroke Paintermage

Brushstroke Paintermage

Creature — Human Wizard (2/3)

: Target permanent's artist becomes the artist of your choice until end of turn.

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Double Header

Double Header

Creature — Drake (2/3)

Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.

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Goblin SWAT Team

Goblin S.W.A.T. Team

Creature — Goblin Warrior (2/2)

Say "Goblin S.W.A.T. Team": Put a +1/+1 counter on Goblin S.W.A.T. Team unless an opponent swats the table within five seconds. Activate only once each turn.

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Ladies Knight

Ladies' Knight

Creature — Human Knight (2/2)

Flying
Spells cast by players wearing at least one item of women's clothing cost less to cast. (You can define women's clothing as you see fit. Be reasonable.)

10 /10
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Sixy Beast

Six-y Beast

Creature — Beast (0/0)

As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.

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Bosom Buddy

Bosom Buddy

Creature — Elephant Townsfolk (1/4)

Whenever you cast a spell, you may gain ½ life for each word in that spell's name.

10 /10
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RocketPowered Turbo Slug

Rocket-Powered Turbo Slug

Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

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