Advanced card search Random card
The Fallen Apart (Unhinged)

The Fallen Apart

Unhinged — common

Creature — Zombie

Sets The Fallen Apart has been printed in:

The Fallen Apart (Unhinged)

TCGPlayer low price:

$0.11

Buy now! ▶

Loading price data
Loading

Rating:

10/10

Rate This:

Cards like The Fallen Apart in Unhinged:

Zombie Fanboy

Zombie Fanboy

Creature — Zombie Gamer (1/1)

As Zombie Fanboy enters the battlefield, choose an artist.
Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy.

10 /10
$0.21
Bloodletter

Bloodletter

Creature — Zombie (2/3)

When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.

10 /10
$0.11
Mother of Goons

Mother of Goons

Creature — Human Cleric (3/2)

Whenever a creature an opponent controls dies, sacrifice Mother of Goons unless you insult that creature.

10 /10
$0.16
Bad Ass

Bad Ass

Creature — Donkey Zombie (4/1)

, Growl: Regenerate Bad Ass.

10 /10
$0.23
Phyrexian Librarian

Phyrexian Librarian

Creature — Phyrexian Horror (3/3)

Flying, trample
At the beginning of your upkeep, exile the top card of your library and balance it on your body.
When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian.

10 /10
$0.24
Togglodyte

Togglodyte

Artifact Creature — Golem (4/4)

Togglodyte enters the battlefield turned on.
Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.
As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.

10 /10
$0.24
Artful Looter

Artful Looter

Creature — Human Wizard (1/2)

: Draw a card, then discard a card.
Whenever a permanent that shares an artist with another permanent you control enters the battlefield, untap Artful Looter.

10 /10
$0.11
Assquatch

Assquatch

Creature — Donkey (4/4)

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

10 /10
$1.97
Double Header

Double Header

Creature — Drake (2/3)

Flying
When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.

10 /10
$0.11
Meddling Kids

Meddling Kids

Creature — Human Child (2/3)

As Meddling Kids enters the battlefield, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.

10 /10
$1.38
Shoe Tree

Shoe Tree

Creature — Treefolk (3/3)

Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.

10 /10
$0.11
Working Stiff

Working Stiff

Creature — Mummy (2/2)

As Working Stiff enters the battlefield, straighten your arms.
When you bend an elbow, sacrifice Working Stiff.

10 /10
$0.20
Emcee

Emcee

Creature — Human Rogue (0/1)

Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

10 /10
$0.17
Keeper of the Sacred Word

Keeper of the Sacred Word

Creature — Human Druid (2/3)

As Keeper of the Sacred Word enters the battlefield, choose a word.
Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn.

10 /10
$0.14
Monkey Monkey Monkey

Monkey Monkey Monkey

Creature — Monkey (1/1)

As Monkey Monkey Monkey enters the battlefield, choose a letter.
Monkey Monkey Monkey gets +1/+1 for each nonland permanent whose name begins with the chosen letter.

10 /10
$0.20
Orcish Paratroopers

Orcish Paratroopers

Creature — Orc Paratrooper (4/4)

When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.

10 /10
$0.13
Smart Ass

Smart Ass

Creature — Donkey Wizard (3/1)

Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn.

10 /10
$0.19
Gluetius Maximus

Gluetius Maximus

Creature — Beast (5/5)

As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.)
When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.

10 /10
$0.19
Sixy Beast

Six-y Beast

Creature — Beast (0/0)

As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.

10 /10
$0.25
StoneCold Basilisk

Stone-Cold Basilisk

Creature — Basilisk (3/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

10 /10
$0.28

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.