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Uktabi Kong (Unhinged)

Uktabi Kong

Unhinged — rare

Creature — Ape

Uktabi Kong rulings:

There are no rulings for Uktabi Kong.

Uktabi Kong (Unhinged)

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Side to Side

Side to Side

Instant

You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.

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Kitt Kanto Mayhem Diva

Kitt Kanto, Mayhem Diva

Legendary Creature — Cat Bard Druid (3/3)

When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.
At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

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Nevinyrral Urborg Tyrant

Nevinyrral, Urborg Tyrant

Legendary Creature — Zombie Wizard (3/6)

Hexproof from artifacts, creatures, and enchantments
When Nevinyrral, Urborg Tyrant enters the battlefield, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay . When you do, destroy all artifacts, creatures, and enchantments.

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Welcome to     Jurassic Park

Welcome to . . . // Jurassic Park

Enchantment — Saga // Legendary Land

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

Jurassic Park

(Transforms from Welcome to ....)
Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
: Add for each Dinosaur you control.

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Fade from History

Fade from History

Sorcery

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

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Rampage of the Clans

Rampage of the Clans

Instant

Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.

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Saradoc Master of Buckland

Saradoc, Master of Buckland

Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

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Titan of Industry

Titan of Industry

Creature — Elemental (7/7)

Reach, trample
When Titan of Industry enters the battlefield, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.

8.9 /10
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Argoth Sanctum of Nature

Argoth, Sanctum of Nature

Land

Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)

9.1 /10
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Avenger of Zendikar

Avenger of Zendikar

Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

9.9 /10
--
Belisarius Cawl

Belisarius Cawl

Legendary Artifact Creature — Human (2/4)

Ultima Founding — , Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.
Master of Machines — , Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.4 /10
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Bosss Chauffeur

Boss's Chauffeur

Creature — Elf Citizen (0/0)

Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.

7.9 /10
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Charismatic Conqueror

Charismatic Conqueror

Creature — Vampire Soldier (2/2)

Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

9.1 /10
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Citizens Crowbar

Citizen's Crowbar

Artifact — Equipment

When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.
Equipped creature gets +1/+1 and has ", , Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.1 /10
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Den of the Bugbear

Den of the Bugbear

Land

If you control two or more other lands, Den of the Bugbear enters the battlefield tapped.
: Add .
: Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

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Dwarven Mine

Dwarven Mine

Land — Mountain

(: Add .)
Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.
When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.

9.2 /10
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Ghired Conclave Exile

Ghired, Conclave Exile

Legendary Creature — Human Shaman (2/5)

When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample.
Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)

7.4 /10
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Giants Amulet

Giant's Amulet

Artifact — Equipment

When Giant's Amulet enters the battlefield, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach Giant's Amulet to it.
Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped." (It can't be the target of spells or abilities your opponents control.)
Equip

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Giantbaiting

Giantbaiting

Sorcery

Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

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Gnottvold Slumbermound

Gnottvold Slumbermound

Land

Gnottvold Slumbermound enters the battlefield tapped.
: Add .
, , Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.

5.8 /10
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