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Guardian Angel (Unlimited Edition)

Guardian Angel

Unlimited Edition — common

Instant

Guardian Angel rulings:

There are no rulings for Guardian Angel.

Guardian Angel (Unlimited Edition)

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Alabaster Potion

Alabaster Potion

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Choose one —
• Target player gains X life.
• Prevent the next X damage that would be dealt to any target this turn.

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Orims Touch

Orim's Touch

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Kicker (You may pay an additional as you cast this spell.)
Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

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Panacea

Panacea

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, : Prevent the next X damage that would be dealt to any target this turn.

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Ivory Charm

Ivory Charm

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Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.

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Raka Disciple

Raka Disciple

Creature — Minotaur Wizard (1/1)

, : Prevent the next 1 damage that would be dealt to any target this turn.
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Serra Paladin

Serra Paladin

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: Prevent the next 1 damage that would be dealt to any target this turn.
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Acolytes Reward

Acolyte's Reward

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Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each in the mana costs of permanents you control counts toward your devotion to white.)

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Divine Deflection

Divine Deflection

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Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

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Candles Glow

Candles' Glow

Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

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Dawnfluke

Dawnfluke

Creature — Elemental (0/3)

Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

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Esper Battlemage

Esper Battlemage

Artifact Creature — Human Wizard (2/2)

, : Prevent the next 2 damage that would be dealt to you this turn.
, : Target creature gets -1/-1 until end of turn.

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OpalEye Kondas Yojimbo

Opal-Eye, Konda's Yojimbo

Legendary Creature — Fox Samurai (1/4)

Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
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Martyrdom

Martyrdom

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Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

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Vengeful Archon

Vengeful Archon

Creature — Archon (7/7)

Flying
: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker.

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Anoint

Anoint

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.

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--
Atalya Samite Master

Atalya, Samite Master

Legendary Creature — Human Cleric (2/3)

, : Choose one —
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Battlefield Medic

Battlefield Medic

Creature — Human Cleric (1/1)

: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

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Cautery Sliver

Cautery Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to any target."
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Daru Healer

Daru Healer

Creature — Human Cleric (1/2)

: Prevent the next 1 damage that would be dealt to any target this turn.
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Samite Pilgrim

Samite Pilgrim

Creature — Human Cleric (1/1)

Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

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